2021-06-09

yuzu Git (2021/06/09)

EmuCR: yuzuyuzu Git (2021/06/09) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

Ryujinx Git (2021/06/09)

EmuCR: RyujinxRyujinx Git (2021/06/09) is complied. Ryujinx is an open source Nintendo Switch Emulator written in C# created by gdkchan. This emulator aims at providing good performance and accuracy, a friendly interface, and consistent builds. Ryujinx is currently available for Windows, Linux, and macOS.

rpcs3 Git (2021/06/09)

EmuCR: rpcs3 rpcs3 Git (2021/06/09) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

PCSX2 Git (2021/06/09)

EmuCR: PCSX2PCSX2 Git (2021/06/09) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

Xenia Git (2021/06/09)

EmuCR: XeniaXenia Git (2021/06/09) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).

PCSX-Redux Git (2021/06/09)

EmuCR: PCSX-ReduxPCSX-Redux Git (2021/06/09) is complied. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

Stella Git (2021/06/09)

EmuCR: StellaStella Git (2021/06/09) is compiled. Stella is a multi-platform Atari 2600 VCS emulator. The Atari 2600 Video Computer System (VCS), introduced in 1977, was the most popular home video game system of the early 1980's. Now you can enjoy all of your favorite Atari 2600 games on your PC thanks to Stella!

Fceux Git (2021/06/09)

EmuCR:FceuxFceux Git (2021/06/09) is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

DuckStation Git (2021/06/09)

EmuCR: DuckStation DuckStation Git (2021/06/09) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

FB Neo Git (2021/06/09)

EmuCR: FB AlphaFB Neo Git (2021/06/09) is complied. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

EKA2L1 Git (2021/06/09)

EmuCR: EKA2L1 EKA2L1 Git (2021/06/09) is released. EKA2L1 is a Experimental Symbian OS emulator, written in C++ 17. The emulator currently emulates Symbian OS's EKA2 behavior (with planned EKA1 support), and reimplement most of its critical app servers. It can already boot many EKA2's apps and games, with EKA1 being worked on at the moment.

DOSBox-Staging Git (2021/06/09)

EmuCR: DOSBoxDOSBox-Staging Git (2021/06/09) is released. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.

BizHawk Git (2021/06/09)

EmuCR: BizHawkBizHawk Git (2021/06/09) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

m64p (2021/06/08)

EmuCR: m64pm64p (2021/06/08) is released. m64p uses mupen64plus-gui, a brand new mupen64plus frontend written in Qt5. It supports all thing things you’d expect from a frontend (savestate management, pausing, screenshots, etc..). m64p comes bundled with GLideN64 for the graphics plugin. It should give you the best out-of-the-box experience available for N64 gaming.

Flycast Dojo v0.4.8

EmuCR: Flycast Flycast Dojo v0.4.8 is released. Flycast Dojo is a fork of Flycast, a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from Reicast, with a focus on netplay features and replay. We intend to keep Flycast Dojo updated with the latest downstream changes made to the parent project. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast.