2021-08-15

rpcs3 Git (2021/08/15)

EmuCR: rpcs3 rpcs3 Git (2021/08/15) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

PCSX-Redux Git (2021/08/15)

EmuCR: PCSX-ReduxPCSX-Redux Git (2021/08/15) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

bsnes-plus Git (2021/08/15)

EmuCR:bsnes Emulatorsbsnes-plus Git (2021/08/15) is complied. bsnes-plus (or bsnes+) is a fork of bsnes (based on bsnes-classic) intended to introduce some new features and improvements, mostly aimed at debugging. bsnes is an emulator for the Super Famicom and SNES video game systems. The purpose of the emulator is a bit different from other emulators: it focuses on accuracy, debugging functionality, and clean code.

DuckStation Git (2021/08/15)

EmuCR: DuckStation DuckStation Git (2021/08/15) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

Fceux Git (2021/08/15)

EmuCR:FceuxFceux Git (2021/08/15) is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

puNES Git (2021/08/15)

EmuCR: puNESpuNES Git (2021/08/15) is compiled. puNES is a NES emulator. Currently the program supports mappers 0, MMC1, UNROM, CNROM, and the sound is available. It uses the SDL libraries and it works on both Linux and Windows.

PPSSPP Git (2021/08/15)

EmuCR: PPSSPPPPSSPP Git (2021/08/15) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

Dolphin Git 5.0-14881

EmuCR: DolphinDolphin Git 5.0-14881 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

GLideN64 Git (2021/08/15)

EmuCR: GLideN64GLideN64 Git (2021/08/15) is compiled. GLideN64 is a new generation, open-source graphics plugin for N64 emulators

OpenMSX Git (2021/08/15)

EmuCR:OpenMSX OpenMSX Git (2021/08/15) is complie. OpenMSX is an open source MSX emulator which is free according to the Debian Free Software Guidelines, available under the GNU General Public License.For copyright reasons the emulator cannot be distributed with original BIOS ROM images. OpenMSX includes C-BIOS a minimal implementation of the MSX BIOS, allowing to play quite some games without the need to have an original MSX BIOS ROM image. You can also use your own BIOS ROM image if you please.

EKA2L1 Git (2021/08/15)

EmuCR: EKA2L1 EKA2L1 Git (2021/08/15) is released. EKA2L1 is a Experimental Symbian OS emulator, written in C++ 17. The emulator currently emulates Symbian OS's EKA2 behavior (with planned EKA1 support), and reimplement most of its critical app servers. It can already boot many EKA2's apps and games, with EKA1 being worked on at the moment.

DOSBox-Staging Git (2021/08/15)

EmuCR: DOSBoxDOSBox-Staging Git (2021/08/15) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.