2022-06-02

yuzu Git (2022/06/02)

EmuCR: yuzuyuzu Git (2022/06/02) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

rpcs3 Git (2022/06/02)

EmuCR: rpcs3 rpcs3 Git (2022/06/02) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

PCSX2 Git (2022/06/02)

EmuCR: PCSX2PCSX2 Git (2022/06/02) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits. The PCSX2 project has been running for more than ten years. Past versions could only run a few public domain game demos, but newer versions can run most games at full speed, including popular titles such as Final Fantasy X and Devil May Cry 3.

Vita3K Git (2022/06/02)

EmuCR: Vita3KVita3K Git (2022/06/02) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.

Citra Git (2022/06/02)

EmuCR: CitraCitra Git (2022/06/02) is compiled. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

melonDS Git (2022/06/02)

EmuCR: melonDSmelonDS Git (2022/06/02) is compiled. melonDS is an open source Nintendo DS(NDS) emulator. melonDS is part of a second wave of DS emulators. There are a few other emulator projects that are part of it, which you might have already heard of. Either way, check them out!

PCSX-Redux Git (2022/06/02)

EmuCR: PCSX-ReduxPCSX-Redux Git (2022/06/02) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

Flycast Git (2022/06/02)

EmuCR: Flycast Flycast Git (2022/06/02) is compiled. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast.

NooDS Git (2022/06/02)

EmuCR: NooDSNooDS Git (2022/06/02) is compiled. A (hopefully!) speedy NDS emulator. NooDS is available for Linux, macOS, Windows, and the Nintendo Switch. Automatic builds are provided; to use them, you'll need to install wxWidgets on Linux or macOS, or the latest Visual C++ runtime library on Windows. NooDS doesn't provide high-level emulation of the BIOS yet. To actually run games, you'll need BIOS files, named "bios7.bin" and "bios9.bin", and a firmware file, named "firmware.bin", placed in the same directory as the executable. On the Switch, you'll also need to have a ROM file named "rom.nds" in the directory, because there's no file browser yet.

NanoBoyAdvance Git (2022/06/02)

EmuCR NanoBoyAdvanceNanoBoyAdvance Git (2022/06/02) is compiled. NanoboyAdvance is a Nintendo Game Boy Advance (TM) emulator written in C++17. The goal is to create a minimal, accurate and reasonably efficient Game Boy Advance emulator in modern C++. The emulator implements the core hardware completely and with high accuracy. Almost all games can be emulated without any known issues, even the 'Classic NES' titles which abuse a variety of edge-cases and undefined behaviour.

Mesen-X Git (2022/06/02)

EmuCR: MesenMesen-X Git (2022/06/02) is compiled. Mesen X is a cross-platform (Windows & Linux) NES/Famicom emulator built in C++ and C#. This fork is meant to gather development efforts from different forks. Not under active development but pull requests are welcome.

puNES Git (2022/06/02)

EmuCR: puNESpuNES Git (2022/06/02) is compiled. puNES is a NES emulator. Currently the program supports mappers 0, MMC1, UNROM, CNROM, and the sound is available. It uses the SDL libraries and it works on both Linux and Windows.

OpenMSX Git (2022/06/02)

EmuCR:OpenMSX OpenMSX Git (2022/06/02) is compiled. OpenMSX is an open source MSX emulator which is free according to the Debian Free Software Guidelines, available under the GNU General Public License.For copyright reasons the emulator cannot be distributed with original BIOS ROM images. OpenMSX includes C-BIOS a minimal implementation of the MSX BIOS, allowing to play quite some games without the need to have an original MSX BIOS ROM image. You can also use your own BIOS ROM image if you please.

mGBA Git (2022/06/02)

EmuCR: mGBAmGBA Git (2022/06/02) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

EKA2L1 Git (2022/06/02)

EmuCR: EKA2L1 EKA2L1 Git (2022/06/02) is compiled. EKA2L1 is a Experimental Symbian OS emulator, written in C++ 17. The emulator currently emulates Symbian OS's EKA2 behavior (with planned EKA1 support), and reimplement most of its critical app servers. It can already boot many EKA2's apps and games, with EKA1 being worked on at the moment.

DOSBox-Staging Git (2022/06/02)

EmuCR: DOSBoxDOSBox-Staging Git (2022/06/02) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.

BizHawk Git (2022/06/02)

EmuCR: BizHawkBizHawk Git (2022/06/02) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

History.dat v2.44a

EmuCR:MameHistory.dat v2.44a is released. History.dat is a searchable & comprehensive database which provides a WIP list of known antique & modern arcade games, casino games & coin-operated machines, including: arcade video games, pinballs, slot machines / pachislots, pachinkos, bat games, bingos, gun games, bowlers / shuffle alleys, jukeboxes, musical instruments, trade stimulators, fortune tellers, strength testers, kiddie rides, redemption games, allwins, working models, vending machines, pool tables, viewers, shockers, scales & more...

Flycast Dojo v0.4.56

EmuCR: Flycast Flycast Dojo v0.4.56 is released. Flycast Dojo is a fork of Flycast, a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from Reicast, with a focus on netplay features and replay. We intend to keep Flycast Dojo updated with the latest downstream changes made to the parent project. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast.

m64p (2022/06/02)

EmuCR: m64pm64p (2022/06/02) is released. m64p uses mupen64plus-gui, a brand new mupen64plus frontend written in Qt5. It supports all thing things you’d expect from a frontend (savestate management, pausing, screenshots, etc..). m64p comes bundled with GLideN64 for the graphics plugin. It should give you the best out-of-the-box experience available for N64 gaming.

ClrMamePro v4.044d

EmuCR:ClrMameProClrMamePro v4.044d is released. ClrMamePro is a so-called ROM-manager. With every new release of MAME a lot has been changed. New gamesets have been added, some have been removed, etc.

ColecoDS v7.3

ColecoDS v7.3 is released. ColecoDS is a Colecovision, ADAM, MSX1, Sord-M5, Memotech MTX, Spectravision SVI and SG-1000/SC-3000 for the Nintedo DS/DSi. To run requires a coleco.rom BIOS to be in the same directory as the emulator or else in /roms/bios or /data/bios.

WinVICE r42430

EmuCR: SDLVICE WinVICE r42430 is released. WinVICE is a program that executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, all the PET models (except the SuperPET 9000, which is out of line anyway), the PLUS4 and the CBM-II (aka C610).