2022-06-13

rpcs3 Git (2022/06/13)

EmuCR: rpcs3 rpcs3 Git (2022/06/13) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

PCSX2 Git (2022/06/13)

EmuCR: PCSX2PCSX2 Git (2022/06/13) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits. The PCSX2 project has been running for more than ten years. Past versions could only run a few public domain game demos, but newer versions can run most games at full speed, including popular titles such as Final Fantasy X and Devil May Cry 3.

Xenia Git (2022/06/13)

EmuCR: XeniaXenia Git (2022/06/13) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).

Vita3K Git (2022/06/13)

EmuCR: Vita3KVita3K Git (2022/06/13) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.

Project64 Git (2022/06/13)

EmuCR: Project 64Project64 Git (2022/06/13) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

puNES Git (2022/06/13)

EmuCR: puNESpuNES Git (2022/06/13) is compiled. puNES is a NES emulator. Currently the program supports mappers 0, MMC1, UNROM, CNROM, and the sound is available. It uses the SDL libraries and it works on both Linux and Windows.

FB Neo Git (2022/06/13)

EmuCR: FB AlphaFB Neo Git (2022/06/13) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

PPSSPP Git (2022/06/13)

EmuCR: PPSSPPPPSSPP Git (2022/06/13) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

Supermodel SVN r884

EmuCR: SupermodelSupermodel SVN r884 is compiled. Supermodel is a Sega Model 3 arcade emulator. Supermodel emulates Sega's Model 3 arcade platform, allowing you to play a number of ground-breaking 3D classics on your PC.

Stella Git (2022/06/13)

EmuCR: StellaStella Git (2022/06/13) is compiled. Stella is a multi-platform Atari 2600 VCS emulator. The Atari 2600 Video Computer System (VCS), introduced in 1977, was the most popular home video game system of the early 1980's. Now you can enjoy all of your favorite Atari 2600 games on your PC thanks to Stella!

N64 Git (2022/06/13)

EmuCR: N64N64 Git (2022/06/13) is compiled. Experimental low-level N64 emulator written in C and a bit of C++. Still under heavy development and not ready for prime time. Compatibility is not high and performance is not great (yet.) The goals of this project are to create a low-level emulator with good compatibility, while learning a lot along the way.

NSFPlay Git (2022/06/13)

NSFPlay Git (2022/06/13) is compiled. NSFPlay is an NSF player for Windows and plugin for Winamp. It is a fork of the original program by Brezza, intended to provide support for more recent Windows operating systems, and improve its accuracy and utility.

DOSBox-X Git (2022/06/13)

EmuCR: DOSBoxDOSBox-X Git (2022/06/13) is compiled. DOSBox-x is a branch of DOSBox. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems, such as Microsoft Windows XP, Windows Vista, Linux and FreeBSD.

Dolphin Git 5.0-16637

EmuCR: DolphinDolphin Git 5.0-16637 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

BizHawk Git (2022/06/13)

EmuCR: BizHawkBizHawk Git (2022/06/13) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

GroovyMame v0.244 SwitchRes v2.002j

EmuCR: GroovyMameGroovyMame v0.244 SwitchRes v2.002j is released. GroovyMame is a custom M.A.M.E. build mainly aimed at CRT monitors, as we are convinced CRT technology is a must when it comes to enjoying emulation in its full glory. However you can use GroovyMAME to alliviate some of the annoyances associated to emulation on LCD displays, specially for those models which are capable of refreshing at custom rates.

AntiMicroX v3.2.4

EmuCR: AntiMicroX AntiMicroX v3.2.4 is released. AntiMicroX is a graphical program used to map gamepad keys to keyboard, mouse, scripts and macros. You can use this program to control any desktop application with a gamepad on Linux🐧 and Windows 🪟. It can be also used for generating SDL2 configuration (useful for mapping atypical gamepads to generic ones like xbox360).

DREAMM v1.0b3

EmuCR: DREAMMDREAMM v1.0b3 is released. DREAMM(DOS Retro-Emulation Arena for Maniac Mansion) is a way to play your original DOS LucasArts adventure games with full fidelity to the original, without the hassle of setting up a general-purpose emulator. It was created by Aaron Giles.

JC64Dis v2.1

JC64Dis v2.1 is released. The JC64 is an emulator that try to 100% emulate a C64 (with the actual knowledge about the various C64 chips) using the Java language. You must have a powerful system to run this program. Sorry, the real emulation is the priority goal, unlike the speed emulation is the secondary goal. The Java language is used due to his multiplatform and OOP characteristics. The emulator is Threads based (multi-cpu system can take advantage of this). The actual Vic code is very experimental: uses of dot clock for a 1 to 1 implementation of Vic II chip.

Cemu v1.27.1

EmuCR: WiiUCemu v1.27.1 is released. Cemu is a Nintendo Wii U emulator that runs commercial games. Highly experimental software to emulate Wii U applications on PC.

WinVICE r42460

EmuCR: SDLVICE WinVICE r42460 is released. WinVICE is a program that executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, all the PET models (except the SuperPET 9000, which is out of line anyway), the PLUS4 and the CBM-II (aka C610).

Swiss r1336

Swiss r1336 is released. The swiss army knife of gamecube homebrew. Swiss aims to be the ultimate utility Gamecube homebrew application.

OpenMSX v0.18.0

EmuCR:OpenMSX OpenMSX v0.18.0 is released. OpenMSX is an open source MSX emulator which is free according to the Debian Free Software Guidelines, available under the GNU General Public License.For copyright reasons the emulator cannot be distributed with original BIOS ROM images. OpenMSX includes C-BIOS a minimal implementation of the MSX BIOS, allowing to play quite some games without the need to have an original MSX BIOS ROM image. You can also use your own BIOS ROM image if you please.