2022-08-29

Ryujinx Git (2022/08/29)

EmuCR: RyujinxRyujinx Git (2022/08/29) is compiled. Ryujinx is an open source Nintendo Switch Emulator written in C# created by gdkchan. This emulator aims at providing good performance and accuracy, a friendly interface, and consistent builds. Ryujinx is currently available for Windows, Linux, and macOS.

rpcs3 Git (2022/08/29)

EmuCR: rpcs3 rpcs3 Git (2022/08/29) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

PCSX2 Git (2022/08/29)

EmuCR: PCSX2PCSX2 Git (2022/08/29) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

PCSX-Redux Git (2022/08/29)

EmuCR: PCSX-ReduxPCSX-Redux Git (2022/08/29) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

puNES Git (2022/08/29)

EmuCR: puNESpuNES Git (2022/08/29) is compiled. puNES is a NES emulator. Currently the program supports mappers 0, MMC1, UNROM, CNROM, and the sound is available. It uses the SDL libraries and it works on both Linux and Windows.

DuckStation Git (2022/08/29)

EmuCR: DuckStation DuckStation Git (2022/08/29) is compiled. Fast-ish PlayStation 1 emulator for PC and Android.

FB Neo Git (2022/08/29)

EmuCR: FB AlphaFB Neo Git (2022/08/29) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

Fceux Git (2022/08/29)

EmuCR:FceuxFceux Git (2022/08/29) is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

Project64 Git (2022/08/29)

EmuCR: Project 64Project64 Git (2022/08/29) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

mGBA Git (2022/08/29)

EmuCR: mGBAmGBA Git (2022/08/29) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

DOSBox-Staging Git (2022/08/29)

EmuCR: DOSBoxDOSBox-Staging Git (2022/08/29) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.

PPSSPP Git (2022/08/29)

EmuCR: PPSSPPPPSSPP Git (2022/08/29) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

Dolphin Git 5.0-17253

EmuCR: DolphinDolphin Git 5.0-17253 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

ZX-Poly v2.3.2

EmuCR: ZX-PolyZX-Poly v2.3.2 is released. It is a multi-CPU ZXSpectrum clone.

MedGui Reborn v0.120

EmuCR: MedGui RebornMedGui Reborn v0.120 is released. MedGui is a GUI (Frontend) for Mednafen WINDOW OS.

Gopher2600 v0.19.2

Gopher2600 v0.19.2 is released. Gopher2600 is an emulator for the Atari 2600. Whilst the performance is not as efficient as some other emulators it is none-the-less suitable for playing games, on a reasonably modern computer, at the required 60fps. (The development machine for Gopher2600 has been an i3-3225, dating from around 2012.)

JC64Dis v2.2

JC64Dis v2.2 is released. The JC64 is an emulator that try to 100% emulate a C64 (with the actual knowledge about the various C64 chips) using the Java language. You must have a powerful system to run this program. Sorry, the real emulation is the priority goal, unlike the speed emulation is the secondary goal. The Java language is used due to his multiplatform and OOP characteristics. The emulator is Threads based (multi-cpu system can take advantage of this). The actual Vic code is very experimental: uses of dot clock for a 1 to 1 implementation of Vic II chip.

Wine v7.16

EmuCR:WineWine v7.16 is released. Wine is a project to allow a PC running a Unix-like operating system and the X Window System to run x86 programs for Microsoft Windows. Alternately, those wishing to port a Windows application to a Unix-like system can compile it against the Wine libraries.