2023-02-13

yuzu Git (2023/02/13)

EmuCR: yuzuyuzu Git (2023/02/13) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

rpcs3 Git (2023/02/13)

EmuCR: rpcs3 rpcs3 Git (2023/02/13) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

PCSX2 Git (2023/02/13)

EmuCR: PCSX2PCSX2 Git (2023/02/13) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

fpPS4 Git (2023/02/13)

EmuCR: fpPS4 fpPS4 Git (2023/02/13) is compiled. PS4 compatibility layer (emulator) on Free Pascal. This project is at the beginning and started for fun.

Vita3K Git (2023/02/13)

EmuCR: Vita3KVita3K Git (2023/02/13) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.

Project64 Git (2023/02/13)

EmuCR: Project 64Project64 Git (2023/02/13) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

SkyEmu Git (2023/02/13)

EmuCR:SkyEmu SkyEmu Git (2023/02/13) is released. SkyEmu is a low level GameBoy, GameBoy Color and Game Boy Advance emulator. Its primary focus is to provide a good user experience through a good mixture of tradeoffs of accuracy, performance, features and usability.

FB Neo Git (2023/02/13)

EmuCR: FB AlphaFB Neo Git (2023/02/13) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

PPSSPP Git (2023/02/13)

EmuCR: PPSSPPPPSSPP Git (2023/02/13) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

NooDS Git (2023/02/13)

EmuCR: NooDSNooDS Git (2023/02/13) is compiled. A (hopefully!) speedy NDS emulator. NooDS is available for Linux, macOS, Windows, and the Nintendo Switch. Automatic builds are provided; to use them, you'll need to install wxWidgets on Linux or macOS, or the latest Visual C++ runtime library on Windows. NooDS doesn't provide high-level emulation of the BIOS yet. To actually run games, you'll need BIOS files, named "bios7.bin" and "bios9.bin", and a firmware file, named "firmware.bin", placed in the same directory as the executable. On the Switch, you'll also need to have a ROM file named "rom.nds" in the directory, because there's no file browser yet.

NanoBoyAdvance Git (2023/02/13)

EmuCR NanoBoyAdvanceNanoBoyAdvance Git (2023/01/08) is compiled. NanoboyAdvance is a Nintendo Game Boy Advance (TM) emulator written in C++17. The goal is to create a minimal, accurate and reasonably efficient Game Boy Advance emulator in modern C++. The emulator implements the core hardware completely and with high accuracy. Almost all games can be emulated without any known issues, even the 'Classic NES' titles which abuse a variety of edge-cases and undefined behaviour.

mGBA Git (2023/02/13)

EmuCR: mGBAmGBA Git (2023/02/13) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

Flycast Git (2023/02/13)

EmuCR: Flycast Flycast Git (2023/02/13) is compiled. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast.

Fceux Git (2023/02/13)

EmuCR:FceuxFceux Git (2023/02/13) is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

DOSBox-Staging Git (2023/02/13)

EmuCR: DOSBoxDOSBox-Staging Git (2023/02/13) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.

Dolphin Git 5.0-18648

EmuCR: DolphinDolphin Git 5.0-18648 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

BizHawk Git (2023/02/13)

EmuCR: BizHawkBizHawk Git (2023/02/13) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

Ares Git (2023/02/13)

EmuCR: aresAres Git (2023/02/13) is compiled. ares is a multi-system emulator that began development on October 14th, 2004. It is a descendent of higan and bsnes, and focuses on accuracy and preservation.

simple64 v2023.02.1

simple64 v2023.02.1 is released. simple64 uses simple64-gui, a brand new N64 frontend written in Qt6. It supports all of the things you’d expect from a frontend (savestate management, pausing, screenshots, etc.). simple64 comes bundled with paraLLEl-RDP for graphics, and a heavily modified version of mupen64plus-core. It should give you the best out-of-the-box experience available for N64 gaming.

BigPEmu v1.052

BigPEmu v1.052 is released. BigPEmu is the first Atari Jaguar emulator to feature compatibility with the entire retail cartridge library, along with excellent performance and a wide variety of unique features.

DSP Emulator v0.21WIP6 (2023/02/12)

EmuCR: DSP EmulatorDSP Emulator v0.21WIP6 (2023/02/12) is released. DSP Emulator is a new version of the ZX SPECTRUM +3, ZX Spectrum 128, ZX Spectrum 48, Arcade, Amstrad CPC 464, NES and Game Boy emulator.

WinVICE r43162

EmuCR: SDLVICE WinVICE r43162 is released. WinVICE is a program that executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, all the PET models (except the SuperPET 9000, which is out of line anyway), the PLUS4 and the CBM-II (aka C610).