2023-04-01

Ryujinx Git (2023/04/01)

EmuCR: RyujinxRyujinx Git (2023/04/01) is compiled. Ryujinx is an open source Nintendo Switch Emulator written in C# created by gdkchan. This emulator aims at providing good performance and accuracy, a friendly interface, and consistent builds. Ryujinx is currently available for Windows, Linux, and macOS.

rpcs3 Git (2023/04/01)

EmuCR: rpcs3 rpcs3 Git (2023/04/01) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

PCSX2 Git (2023/04/01)

EmuCR: PCSX2PCSX2 Git (2023/04/01) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

fpPS4 Git (2023/04/01)

EmuCR: fpPS4 fpPS4 Git (2023/04/01) is compiled. PS4 compatibility layer (emulator) on Free Pascal. This project is at the beginning and started for fun.

Vita3K Git (2023/04/01)

EmuCR: Vita3KVita3K Git (2023/04/01) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.

Flycast Git (2023/04/01)

EmuCR: Flycast Flycast Git (2023/04/01) is compiled. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast.

PCSX-Redux Git (2023/04/01)

EmuCR: PCSX-ReduxPCSX-Redux Git (2023/04/01) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

Snes9x Git (2023/04/01)

EmuCR: Snes9xSnes9x Git (2023/04/01) is compiled. Snes9x is a portable, freeware Super Nintendo Entertainment System (SNES) emulator. It basically allows you to play most games designed for the SNES and Super Famicom Nintendo game systems on your PC or Workstation; which includes some real gems that were only ever released in Japan. Snes9x is the result of well over three years worth of part-time hacking, coding, recoding, debugging, divorce, etc. (just kidding about the divorce bit). Snes9x is coded in C++, with three assembler CPU emulation cores on the i386 Linux and Windows ports.

puNES Git (2023/04/01)

EmuCR: puNESpuNES Git (2023/04/01) is compiled. puNES is a NES emulator. Currently the program supports mappers 0, MMC1, UNROM, CNROM, and the sound is available. It uses the SDL libraries and it works on both Linux and Windows.

FB Neo Git (2023/04/01)

EmuCR: FB AlphaFB Neo Git (2023/04/01) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

PPSSPP Git (2023/04/01)

EmuCR: PPSSPPPPSSPP Git (2023/04/01) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

BizHawk Git (2023/04/01)

EmuCR: BizHawkBizHawk Git (2023/04/01) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

CloudpilotEmu v1.8.0

CloudpilotEmu v1.8.0 is released. CloudpilotEmu is an emulator for Dragonball-based PalmOS devices that runs in a web browser. In particular, the emulator works on iOS. The emulator is derived from the original POSE emulator. Please see below for the list of currently supported devices.

GlumSak v2.3.2.0

GlumSak v2.3.2.0 is released. This project is highly inspired from emusak-ui by CapitaineJSparrow.

CtrlUI v1.95.2.0

CtrlUI v1.95.2.0 is released. CtrlUI (Controller User Interface) is a Windows application, game and emulator launcher for your game controller, this application allow you to run all your favorite applications from one location with lots of useful features. DirectXInput converts your game controller like a DualShock 1, 2, 3, 4 and DualSense 5 to a Xbox (XInput) controller, so that it can be used with almost every game and application released that has support for Xbox controllers. Fps Overlayer is a tool that shows the frames per second and the cpu, gpu and memory information.

EightyOne v1.34

EightyOne v1.34 is released. EightyOne emulates the Sinclair ZX81, Sinclair ZX80, Sinclair ZX Spectrum 16k/48k, Sinclair ZX Spectrum 128k, Amstrad/Sinclair Spectrum +2, Amstrad/Sinclair Spectrum +2a, Amstrad/Sinclair Spectrum +3, Timex TS1000, Timex TS1500, Timex TS2068, Timex TC2048, Lambda 8300, Ringo R470, MicroDigital TK85 and Jupiter ACE.

KEGS v1.20

KEGS v1.20 is released. Kegs is An Apple IIgs emulator for Mac OS X, Linux, and Unix/X11.

SDLMAME v0.253

EmuCR: SDLMAMESDLMAME v0.253 is released. SDLMAME is a port of the popular MAME™ emulator to the SDL library. It runs on many different platforms, including both 32- and 64-bit Linux.

Wine v8.5

EmuCR:WineWine v8.5 is released. Wine is a project to allow a PC running a Unix-like operating system and the X Window System to run x86 programs for Microsoft Windows. Alternately, those wishing to port a Windows application to a Unix-like system can compile it against the Wine libraries.