2023-04-03

yuzu Git (2023/04/03)

EmuCR: yuzuyuzu Git (2023/04/03) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

Ryujinx Git (2023/04/03)

EmuCR: RyujinxRyujinx Git (2023/04/03) is compiled. Ryujinx is an open source Nintendo Switch Emulator written in C# created by gdkchan. This emulator aims at providing good performance and accuracy, a friendly interface, and consistent builds. Ryujinx is currently available for Windows, Linux, and macOS.

PCSX2 Git (2023/04/03)

EmuCR: PCSX2PCSX2 Git (2023/04/03) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

Flycast Git (2023/04/03)

EmuCR: Flycast Flycast Git (2023/04/03) is compiled. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast.

Fceux Git (2023/04/03)

EmuCR:FceuxFceux Git (2023/04/03) is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

NooDS Git (2023/04/03)

EmuCR: NooDSNooDS Git (2023/04/03) is compiled. A (hopefully!) speedy NDS emulator. NooDS is available for Linux, macOS, Windows, and the Nintendo Switch. Automatic builds are provided; to use them, you'll need to install wxWidgets on Linux or macOS, or the latest Visual C++ runtime library on Windows. NooDS doesn't provide high-level emulation of the BIOS yet. To actually run games, you'll need BIOS files, named "bios7.bin" and "bios9.bin", and a firmware file, named "firmware.bin", placed in the same directory as the executable. On the Switch, you'll also need to have a ROM file named "rom.nds" in the directory, because there's no file browser yet.

Snes9x Git (2023/04/03)

EmuCR: Snes9xSnes9x Git (2023/04/03) is compiled. Snes9x is a portable, freeware Super Nintendo Entertainment System (SNES) emulator. It basically allows you to play most games designed for the SNES and Super Famicom Nintendo game systems on your PC or Workstation; which includes some real gems that were only ever released in Japan. Snes9x is the result of well over three years worth of part-time hacking, coding, recoding, debugging, divorce, etc. (just kidding about the divorce bit). Snes9x is coded in C++, with three assembler CPU emulation cores on the i386 Linux and Windows ports.

PCSX-Redux Git (2023/04/03)

EmuCR: PCSX-ReduxPCSX-Redux Git (2023/04/03) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

Mesen2 Git (2023/04/03)

EmuCR: MesenMesen2 Git (2023/04/03) is compiled. Mesen is a NES/Famicom emulator and NSF player. It is still a work in progress - some features are currently incomplete or may change in future versions.

mGBA Git (2023/04/03)

EmuCR: mGBAmGBA Git (2023/04/03) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

FB Neo Git (2023/04/03)

EmuCR: FB AlphaFB Neo Git (2023/04/03) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

SkyEmu Git (2023/04/03)

EmuCR:SkyEmu SkyEmu Git (2023/04/03) is released. SkyEmu is a low level GameBoy, GameBoy Color and Game Boy Advance emulator. Its primary focus is to provide a good user experience through a good mixture of tradeoffs of accuracy, performance, features and usability.

PPSSPP Git (2023/04/03)

EmuCR: PPSSPPPPSSPP Git (2023/04/03) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

OpenMSX Git (2023/04/03)

EmuCR:OpenMSX OpenMSX Git (2023/04/03) is compiled. OpenMSX is an open source MSX emulator which is free according to the Debian Free Software Guidelines, available under the GNU General Public License.For copyright reasons the emulator cannot be distributed with original BIOS ROM images. OpenMSX includes C-BIOS a minimal implementation of the MSX BIOS, allowing to play quite some games without the need to have an original MSX BIOS ROM image. You can also use your own BIOS ROM image if you please.

Dolphin Git 5.0-19129

EmuCR: DolphinDolphin Git 5.0-19129 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

BizHawk Git (2023/04/03)

EmuCR: BizHawkBizHawk Git (2023/04/03) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

Ares Git (2023/04/03)

EmuCR: aresAres Git (2023/04/03) is compiled. ares is a multi-system emulator that began development on October 14th, 2004. It is a descendent of higan and bsnes, and focuses on accuracy and preservation.

Mame Classic v9.8.0

EmuCR: Mame ClassicMame Classic v9.8.0 is released. Mame Classic is the first Windows Front-End for M.A.M.E. to feature independent default settings for raster and vector games! Works with Windows 98, ME, 2000, XP, & Vista.

Raine v0.95.2

RaineRaine v0.95.2 is released. RAINE is an Emulator for Arcade games. Raine is a M68000 and M68020 arcade game emulator. Raine emulates some M68000 and M68020 arcade games and is mainly focused on Taito and Jaleco games hardware. It started as an experiment with the Rainbow Islands romset, dumped by Aracorn/Romlist. Raine can emulate many nice games now, and new games (previously unemulated) are appearing weekly.