2023-09-14

yuzu Git (2023/09/14)

EmuCR: yuzuyuzu Git (2023/09/14) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

Ryujinx Git (2023/09/14)

EmuCR: RyujinxRyujinx Git (2023/09/14) is compiled. Ryujinx is an open source Nintendo Switch Emulator written in C# created by gdkchan. This emulator aims at providing good performance and accuracy, a friendly interface, and consistent builds. Ryujinx is currently available for Windows, Linux, and macOS.

rpcs3 Git (2023/09/14)

EmuCR: rpcs3 rpcs3 Git (2023/09/14) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

PCSX2 Git (2023/09/14)

EmuCR: PCSX2PCSX2 Git (2023/09/14) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

Citra Git (2023/09/14)

EmuCR: CitraCitra Git (2023/09/14) is compiled. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

SkyEmu Git (2023/09/14)

EmuCR:SkyEmu SkyEmu Git (2023/09/14) is released. SkyEmu is a low level GameBoy, GameBoy Color and Game Boy Advance emulator. Its primary focus is to provide a good user experience through a good mixture of tradeoffs of accuracy, performance, features and usability.

Xenia Git (2023/09/14)

EmuCR: XeniaXenia Git (2023/09/14) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).

FB Neo Git (2023/09/14)

EmuCR: FB AlphaFB Neo Git (2023/09/14) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

Stella Git (2023/09/14)

EmuCR: StellaStella Git (2023/09/14) is compiled. Stella is a multi-platform Atari 2600 VCS emulator. The Atari 2600 Video Computer System (VCS), introduced in 1977, was the most popular home video game system of the early 1980's. Now you can enjoy all of your favorite Atari 2600 games on your PC thanks to Stella!

PCSX-Redux Git (2023/09/14)

EmuCR: PCSX-ReduxPCSX-Redux Git (2023/09/14) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

Project64 Git (2023/09/14)

EmuCR: Project 64Project64 Git (2023/09/14) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

NooDS Git (2023/09/14)

EmuCR: NooDSNooDS Git (2023/09/14) is compiled. A (hopefully!) speedy NDS emulator. NooDS is available for Linux, macOS, Windows, and the Nintendo Switch. Automatic builds are provided; to use them, you'll need to install wxWidgets on Linux or macOS, or the latest Visual C++ runtime library on Windows. NooDS doesn't provide high-level emulation of the BIOS yet. To actually run games, you'll need BIOS files, named "bios7.bin" and "bios9.bin", and a firmware file, named "firmware.bin", placed in the same directory as the executable. On the Switch, you'll also need to have a ROM file named "rom.nds" in the directory, because there's no file browser yet.

Flycast Git (2023/09/14)

EmuCR: Flycast Flycast Git (2023/09/14) is compiled. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast.

PPSSPP Git (2023/09/14)

EmuCR: PPSSPPPPSSPP Git (2023/09/14) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

Dolphin Git 5.0-20122

EmuCR: DolphinDolphin Git 5.0-20122 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

DOSBox-Staging Git (2023/09/14)

EmuCR: DOSBoxDOSBox-Staging Git (2023/09/14) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.

BizHawk Git (2023/09/14)

EmuCR: BizHawkBizHawk Git (2023/09/14) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

Gopher2600 v0.25

Gopher2600 v0.25 is released. Gopher2600 is an emulator for the Atari 2600. Whilst the performance is not as efficient as some other emulators it is none-the-less suitable for playing games, on a reasonably modern computer, at the required 60fps. (The development machine for Gopher2600 has been an i3-3225, dating from around 2012.)

ColecoDS v8.8

ColecoDS v8.8 is released. ColecoDS is a Colecovision, ADAM, MSX1, Sord-M5, Memotech MTX, Spectravision SVI and SG-1000/SC-3000 for the Nintedo DS/DSi. To run requires a coleco.rom BIOS to be in the same directory as the emulator or else in /roms/bios or /data/bios.

WinVICE r44514

EmuCR: SDLVICE WinVICE r44514 is released. WinVICE is a program that executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, all the PET models (except the SuperPET 9000, which is out of line anyway), the PLUS4 and the CBM-II (aka C610).

Vita3K Git (2023/09/14)

EmuCR: Vita3KVita3K Git (2023/09/14) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.