2023-10-05

Ryujinx Git (2023/10/05)

EmuCR: RyujinxRyujinx Git (2023/10/05) is compiled. Ryujinx is an open source Nintendo Switch Emulator written in C# created by gdkchan. This emulator aims at providing good performance and accuracy, a friendly interface, and consistent builds. Ryujinx is currently available for Windows, Linux, and macOS.

rpcs3 Git (2023/10/05)

EmuCR: rpcs3 rpcs3 Git (2023/10/05) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

PCSX2 Git (2023/10/05)

EmuCR: PCSX2PCSX2 Git (2023/10/05) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

Citra Git (2023/10/05)

EmuCR: CitraCitra Git (2023/10/03) is compiled. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

DeSmuME Git (2023/09/05)

EmuCR:DeSmuMEDeSmuME Git (2023/09/05) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

Flycast Git (2023/10/05)

EmuCR: Flycast Flycast Git (2023/10/05) is compiled. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast.

Project64 Git (2023/10/05)

EmuCR: Project 64Project64 Git (2023/10/05) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

VisualBoyAdvance-M Git (2023/10/05)

EmuCR VisualBoyAdvanceVisualBoyAdvance-M Git (2023/10/05) is compiled. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.

NanoBoyAdvance Git (2023/10/05)

EmuCR NanoBoyAdvanceNanoBoyAdvance Git (2023/10/05) is compiled. NanoboyAdvance is a Nintendo Game Boy Advance (TM) emulator written in C++17. The goal is to create a minimal, accurate and reasonably efficient Game Boy Advance emulator in modern C++. The emulator implements the core hardware completely and with high accuracy. Almost all games can be emulated without any known issues, even the 'Classic NES' titles which abuse a variety of edge-cases and undefined behaviour.

puNES Git (2023/10/05)

EmuCR: puNESpuNES Git (2023/10/05) is compiled. puNES is a NES emulator. Currently the program supports mappers 0, MMC1, UNROM, CNROM, and the sound is available. It uses the SDL libraries and it works on both Linux and Windows.

Play! Git (2023/10/05)

EmuCR: Play!Play! Git (2023/10/05) is compiled. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

PPSSPP Git (2023/10/05)

EmuCR: PPSSPPPPSSPP Git (2023/10/05) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

Dolphin Git 5.0-20191

EmuCR: DolphinDolphin Git 5.0-20191 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

FB Neo Git (2023/10/05)

EmuCR: FB AlphaFB Neo Git (2023/10/05) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

OpenMSX Git (2023/10/05)

EmuCR:OpenMSX OpenMSX Git (2023/10/05) is compiled. OpenMSX is an open source MSX emulator which is free according to the Debian Free Software Guidelines, available under the GNU General Public License.For copyright reasons the emulator cannot be distributed with original BIOS ROM images. OpenMSX includes C-BIOS a minimal implementation of the MSX BIOS, allowing to play quite some games without the need to have an original MSX BIOS ROM image. You can also use your own BIOS ROM image if you please.

DOSBox-Staging Git (2023/10/05)

EmuCR: DOSBoxDOSBox-Staging Git (2023/10/05) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.

BizHawk Git (2023/10/05)

EmuCR: BizHawkBizHawk Git (2023/10/05) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

ShadPS4 v0.0.1

ShadPS4 v0.0.1 is released. An early PS4 emulator for Windows and Linux written in C++.

CloudpilotEmu v1.9.1

CloudpilotEmu v1.9.1 is released. CloudpilotEmu is an emulator for Dragonball-based PalmOS devices that runs in a web browser. In particular, the emulator works on iOS. The emulator is derived from the original POSE emulator. Please see below for the list of currently supported devices.

WinFellow v0.5.10 RC1

EmuCR: WinFellowWinFellow v0.5.10 RC1 is released. WinFellow is a high performance Amiga Emulator primarily targeted for Windows. It's distinguished API and core does however allow a fairly easy port to other OS.

RetroArch v1.16.0.3

EmuCR: RetroArch  RetroArch v1.16.0.3 is released. RetroArch is a multi-system emulator for Linux, Windows, Mac OS X and *BSD. It is formerly known as SSNES. Its design and background is quite different than most other emulators as RetroArch does not implement an emulation core itself. RetroArch talks to libretro, a generic emulator core API. This means that RetroArch is core agnostic, and it does not care which emulator core is running.

WinVICE r44572

EmuCR: SDLVICE WinVICE r44572 is released. WinVICE is a program that executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, all the PET models (except the SuperPET 9000, which is out of line anyway), the PLUS4 and the CBM-II (aka C610).

MAME v0.259 for Slackware

EmuCR: MAME for SlackwareMAME v0.259 for Slackware is released. These are MAME (and tools) packages for Slackware Linux (32-bit and 64-bit editions). MAME stands for Multiple Arcade Machine Emulator.

Vita3K Git (2023/10/05)

EmuCR: Vita3KVita3K Git (2023/10/05) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.