ShadPS4 Pre (2025/02/15) is released. An early PS4 emulator for Windows and Linux written in C++.
2025-02-15
ShadPS4 Pre (2025/02/15)
ShadPS4 Pre (2025/02/15) is released. An early PS4 emulator for Windows and Linux written in C++.
PCSX-Redux Git (2025/02/15)
PCSX-Redux Git (2025/02/15) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
rpcs3 Git (2025/02/15)
rpcs3 Git (2025/02/15) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.
DuckStation Git (2025/02/15)
DuckStation Git (2025/02/15) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.
Project64 Git (2025/02/15)
Project64 Git (2025/02/15) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.
DeSmuME Git (2025/02/15)
DeSmuME Git (2025/02/15) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.
Play! Git (2025/02/15)
Play! Git (2025/02/15) is compiled. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
DOSBox-Staging Git (2025/02/15)
DOSBox-Staging Git (2025/02/15) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.
FB Neo Git (2025/02/15)
FB Neo Git (2025/02/15) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.
PPSSPP Git (2025/02/15)
Stella Git (2025/02/15)
Stella Git (2025/02/15) is compiled. Stella is a multi-platform Atari 2600 VCS emulator. The Atari 2600 Video Computer System (VCS), introduced in 1977, was the most popular home video game system of the early 1980's. Now you can enjoy all of your favorite Atari 2600 games on your PC thanks to Stella!
mGBA Git (2025/02/15)
mGBA Git (2025/02/15) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.
OpenMSX Git (2025/02/15)
OpenMSX Git (2025/02/15) is compiled. OpenMSX is an open source MSX emulator which is free according to the Debian Free Software Guidelines, available under the GNU General Public License.For copyright reasons the emulator cannot be distributed with original BIOS ROM images. OpenMSX includes C-BIOS a minimal implementation of the MSX BIOS, allowing to play quite some games without the need to have an original MSX BIOS ROM image. You can also use your own BIOS ROM image if you please.
ChonkyStation3 Git (2025/02/15)
ChonkyStation3 Git (2025/02/15) is complied. ChonkyStation3 is a work-in-progress emulator for the PlayStation 3 system. It can currently boot a few simple commercial games.
BizHawk Git (2025/02/15)
BizHawk Git (2025/02/15) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
Igir v3.0.2
CpcAlive v1.19a
CpcAlive v1.19a is released. CpcAlive is a programmation environment Amstrad CPC compatible.
QEMU v9.2.1
QEMU v9.2.1 is released. QEMU is a generic and open source machine emulator and virtualizer.When used as a machine emulator, QEMU can run OSes and programs made for one machine (e.g. an ARM board) on a different machine (e.g. your own PC). By using dynamic translation, it achieves very good performances.When used as a virtualizer, QEMU achieves near native performances by executing the guest code directly on the host CPU. A host driver called the QEMU accelerator (also known as KQEMU) is needed in this case. The virtualizer mode requires that both the host and guest machine use x86 compatible processors.
XRoar v1.8.2
XRoar v1.8.2 is released. XRoar is a Dragon emulator for Linux, Unix, OS X, GP32, Nintendo DS and Windows. Due to hardware similarities, XRoar also emulates the Tandy Colour Computer (CoCo) models 1 & 2.
CD-i Emulator v0.5.3 Beta8
CD-i Emulator v0.5.3 Beta8 is released. CD-i is short for Compact Disc Interactive. It is an interactive multimedia system combining moving and still video, audio and program content on a compact disc, which can be played back in a dedicated CD-i player. CD-i Emulator program (cdiemu) provides a fairly complete emulation of the hardware of an actual physical CD-i player.
happiNESs v0.8.0
happiNESs v0.8.0 is released. happiNESs is open-source and programmed in Swift by danielle / quephird) for macOS.
vAmiga v4.0b2
Borked3DS v2025.02.14
Borked3DS v2025.02.14 is released. Borked3DS is yet another Citra-derived project that aims to continue Nintendo 3DS emulation development work after that project shut down. Its lineage is directly derived from PabloMK7's now archived fork, but also incorporates elements from Lime3DS (also now defunct) and Mandarine, as well as providing its own stuff.
WinVICE r45495
WinVICE r45495 is released. WinVICE is a program that executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, all the PET models (except the SuperPET 9000, which is out of line anyway), the PLUS4 and the CBM-II (aka C610).
RMG v0.7.4
RMG v0.7.4 is released. Rosalie's Mupen GUI is a free and open-source mupen64plus GUI written in C++. It offers a simple-to-use user interface.
PCSX2 v2.3.155
PCSX2 v2.3.155 is released. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.
Mesen2 Git (2025/02/15)
Caprice32 (2025/02/15)
Caprice32 (2025/02/15) is released. Caprice32 is an emulator of the Amstrad CPC 8bit home computer range. Caprice32 is a software emulator of the Amstrad CPC 8bit home computer series running on Linux and Windows. The emulator faithfully imitates the CPC464, CPC664, and CPC6128 models. By recreating the operations of all hardware components at a low level, the emulator achieves a high degree of compatibility with original CPC software. These programs or games can be run unmodified at real-time or higher speeds, depending on the emulator host environment.