ShadPS4 Pre (2025/04/15) is released. An early PS4 emulator for Windows and Linux written in C++.
2025-04-15
ShadPS4 Pre (2025/04/15)
ShadPS4 Pre (2025/04/15) is released. An early PS4 emulator for Windows and Linux written in C++.
rpcs3 Git (2025/04/15)
rpcs3 Git (2025/04/15) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.
PCSX-Redux Git (2025/04/15)
PCSX-Redux Git (2025/04/15) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
DuckStation Git (2025/04/15)
DuckStation Git (2025/04/15) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.
ChonkyStation3 Git (2025/04/15)
ChonkyStation3 Git (2025/04/15) is complied. ChonkyStation3 is a work-in-progress emulator for the PlayStation 3 system. It can currently boot a few simple commercial games.
SkyEmu Git (2025/04/15)
SkyEmu Git (2025/04/15) is released. SkyEmu is a low level GameBoy, GameBoy Color and Game Boy Advance emulator. Its primary focus is to provide a good user experience through a good mixture of tradeoffs of accuracy, performance, features and usability.
PPSSPP Git (2025/04/15)
FB Neo Git (2025/04/15)
FB Neo Git (2025/04/15) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.
Play! Git (2025/04/15)
Play! Git (2025/04/15) is compiled. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
mGBA Git (2025/04/15)
mGBA Git (2025/04/15) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.
BizHawk Git (2025/04/15)
BizHawk Git (2025/04/15) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
Xenia Git (2025/04/15)
Xenia Git (2025/04/15) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).
PCSX2 v2.3.272
PCSX2 v2.3.272 is released. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.
CPCEMU v3.0
CPCEMU v3.0 is released.CPCEMU is the project to imitate an Amstrad CPC 464, 664 or 6128 on a PC.Having its roots back in 1992 there were well-working DOS-based versions in the following years. You may read CPCEMU - The Story to find out how and why this happened.Now CPCEMU has been ported to Linux and Windows so you can enjoy it on (nearly) all major platforms! You will find further information under CPCEMU News.CPC Documentation is the complete manual for CPCEMU in HTML form, in 4 languages!In case you are interested in software for the CPC you can rummage in CPCEMU Software.
Z64K (2025/04/14)
OpenTTD v15.0-beta2
OpenTTD v15.0-beta2 is released. OpenTTD is an open source simulation game based upon the popular Microprose game "Transport Tycoon Deluxe", written by Chris Sawyer. It attempts to mimic the original game as closely as possible while extending it with new features.
No$gba v3.06
No$gba v3.05 is released. NO$GBA pronounced as No Cash GBA is a Nintendo DS / DS Lite and GameBoy Advance emulator for Windows XP, Vindows VISTA and MS-DOS. NO$GBA options include emulating all known save types as well as and multiple cartridges reading. NoGBA supports multiplayer and is able to load multiple NDS ROM files for linking games. Multiplayer for GBA Games is also supported.
Igir v3.3.1
Geargrafx v1.1.0
Geargrafx v1.1.0 is released. This is an open source project with its ongoing development made possible thanks to the support by these awesome backers.