2026-10-19

Xenia Git (2026/10/19)

EmuCR: XeniaXenia Git (2026/10/19) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).

VisualBoyAdvance-M Git (2026/10/19)

EmuCR VisualBoyAdvanceVisualBoyAdvance-M Git (2026/10/19) is compiled. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.

Vita3K Git (2026/10/19)

EmuCR: Vita3KVita3K Git (2026/10/19) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.

ShadPS4 Pre (2026/10/19)

EmuCR: ShadPS4ShadPS4 Pre (2026/10/19) is released. An early PS4 emulator for Windows and Linux written in C++.

ShadPS4-QtLauncher (2026/10/18)

EmuCR: ShadPS4ShadPS4-QtLauncher (2026/10/18) is released. QtLauncher is the official launcher for shadPS4. ShadPS4 is an early PS4 emulator for Windows and Linux written in C++.

rpcs3 Git (2026/10/19)

EmuCR: rpcs3 rpcs3 Git (2026/10/19) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

PCSX-Redux Git (2026/10/19)

EmuCR: PCSX-ReduxPCSX-Redux Git (2026/10/19) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

NxEmu Dev v0.8.0-851-eddf1fe8

EmuCR: NxEmuNxEmu Dev v0.8.0-851-eddf1fe8 is released. NxEmu is an experimental open-source emulator for the Nintendo Switch from N3xoX1.

mGBA Git (2026/10/19)

EmuCR: mGBAmGBA Git (2026/10/19) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

Fceux Git (2026/10/19)

EmuCR:FceuxFceux Git (2026/10/19) is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

gbsplay v0.0.103

gbsplay v0.0.103 is released. This program emulates the sound hardware of the Nintendo Gameboy. It is able to play the sounds from a Gameboy module dump (.GBS format, as well as the older .GBR format), a subset of plain Gameboy rom dumps (.GB format; button input and graphics are not supported) and Gameboy Video Game Music dumps (.VGM/.VGZ format).

FB Neo Git (2026/10/19)

EmuCR: FB AlphaFB Neo Git (2026/10/19) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

EKA2L1 Git (2026/10/19)

EmuCR: EKA2L1 EKA2L1 Git (2026/10/19) is compiled. EKA2L1 is a Experimental Symbian OS emulator, written in C++ 17. The emulator currently emulates Symbian OS's EKA2 behavior (with planned EKA1 support), and reimplement most of its critical app servers. It can already boot many EKA2's apps and games, with EKA1 being worked on at the moment.

DuckStation Git (2026/10/19)

EmuCR: DuckStation DuckStation Git (2026/10/19) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.

DOSBox-X Git (2026/10/19)

EmuCR: DOSBoxDOSBox-X Git (2026/10/19) is compiled. DOSBox-x is a branch of DOSBox. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems, such as Microsoft Windows XP, Windows Vista, Linux and FreeBSD.

DOSBox-Staging Git (2026/10/19)

EmuCR: DOSBoxDOSBox-Staging Git (2026/10/19) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.

Dolphin Git 2609-102

EmuCR: DolphinDolphin Git 2609-102 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

PPSSPP Git (2026/10/19)

EmuCR: PPSSPPPPSSPP Git (2026/10/19) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

Caprice32 (2026/10/19)

EmuCR: Caprice32Caprice32 (2026/10/19) is released. Caprice32 is an emulator of the Amstrad CPC 8bit home computer range. Caprice32 is a software emulator of the Amstrad CPC 8bit home computer series running on Linux and Windows. The emulator faithfully imitates the CPC464, CPC664, and CPC6128 models. By recreating the operations of all hardware components at a low level, the emulator achieves a high degree of compatibility with original CPC software. These programs or games can be run unmodified at real-time or higher speeds, depending on the emulator host environment.

ScratchPsx (2026/10/19)

ScratchPsx (2026/10/19) is released. A PlayStation emulator for MS-DOS. ScratchPsx emulates Sony's PlayStation on a PC running MS-DOS: no Windows needed, it is a real DOS program (DOS/4GW), running from the 486 to the Pentium II, and it can use 3dfx Voodoo 3D cards. It is written in C from scratch, hence its name. A Windows and Linux version shares the same core, but MS-DOS is its home.

Emu42 v1.33

EmuCR: Emu42Emu42 v1.33 is released. Emu42 is an emulator for the Pioneer series calculators HP14B, HP17B, HP17BII, HP27S, HP32SII and HP42S and for the Clamshell series calculators HP19BII and HP28S. It base on the sources of the famous HP calculator emulator Emu48 and is published under the GPL. The emulator PC version is running on all Win32 platforms and the Mobile version should run on all ARM CPU based Pocket PC 2002, Windows Mobile 2003 (SE), 5.0, 6 Classic and Professional versions.

BeBox emulator v0.1.0

BeBox emulator v0.1.0 is released. An emulator of the BeBox, Be Inc.'s dual processor PowerPC machine (1995-1997): Dual603-66 or Dual603e-133. It runs BeOS R4.5.2 as the real machine does, with sound, network, a directory shared with the PC and even a 3dfx Voodoo Graphics 3D card. It runs on Windows and on BeOS, so well that it runs inside itself.

Pantheon v16.754

EmuCR: PantheonPantheon v16.754 is released. Pantheon is Windows desktop application with collection of games for video consoles and home computers from the past. The games are not the part of the application, instead they will be downloaded (with the game manual or review - if available) from the internet, after you activate the game. Downloaded files are stored on the local file system and will be available offline the next time you wish to play the game. Finally, the program file is loaded into the memory and executed inside the emulator. Current version has emulator of Atari 2600 with collection of 170 games, emulator of Atari 5200 with collection of 50 games and emulator of Atari 8-bit computers with collection of 26 games.

vitaslop v0.1.0

vitaslop v0.1.0 is released. A PlayStation Vita emulator that runs in a browser tab, and as a desktop app. Everything happens on your own machine. There is no server, no Sony firmware, and nothing is uploaded anywhere. Early days. Some commercial games boot and play. Many do not. Homebrew works. See the FAQ before expecting much.

Xenia Edge Git (2026/10/19)

EmuCR: XeniaXenia Edge Git (2026/10/19) is released. Xenia Edge is yet another experimental fork of the Xenia emulator, mainly based on Xenia Canary but with the aim of quicker iteration and improvements to Vulkan backend and Linux platform in particular. Windows of course remains fully supported as well and will benefit from changes made here especially with its Vulkan backend.

shadNet (2026/10/19)

EmuCR: shadNet shadNet (2026/10/19) is released. Custom online server for shadPS4. Based on RPCSN implementation, but in C++. If anyone wonders why Qt, it's because it has all the necessary components out of the box.

KytyPS5 (2026/10/19)

KytyPS5 (2026/10/19) is released. KytyPS5 is a PlayStation 5 compatibility layer. The project is still in an early stage of development, so compatibility is limited and behavior may change quickly between builds.

Copperline v1.0.1

EmuCR: Copperline  Copperline v1.0.1 is released. An Amiga emulator written in Rust, built around a vendored copy of the pure-Rust m68k CPU core, with a pixels + winit window for video and stdout for serial. It started life with the modest goal of booting DiagROM far enough to show a menu; it now boots Kickstart and runs timing-sensitive OCS and AGA software from the regression set at real speed.

Pom2 v0.9.7

Pom2 v0.9.7 is released. Pom2 is an Apple ][ , ][+ , //e , //c , //c+ emulator.

PocketHLE v0.3.2

EmuCR: PocketHLEPocketHLE v0.3.2 is released. A high-level Windows Mobile / Pocket PC emulator for Linux, Windows and Android. PocketHLE is an early-stage high-level emulator for Pocket PC 2002/2003 and Windows Mobile 5/6 games. Instead of emulating a complete Windows CE device, it loads the original game executable, runs its ARM code through a CPU backend, and provides clean-room host-side implementations of the Windows CE APIs the game expects.

KytyPlus v4.4

KytyPlus v4.4 is released. KytyPlus is a KytyPS5-based PlayStation 5 emulator for Windows, macOS, and Linux. This repository is a standalone project derived from KytyPS5 (itself based on Kyty), with additional work focused on iGPU optimization, build stability, and a unified PS4/PS5 dispatch (iGPU behavior is not yet verified; see iGPU status).

Ruzu v0.1.1-rc6

EmuCR: RuzuRuzu v0.1.1-rc6 is released. ruzu is a Nintendo Switch emulator written in Rust and it began as an experiment nobody expected to work.

Ymir v0.4.1

Ymir v0.4.1 is released. A work-in-progress Sega Saturn emulator.

Supermodel v0.3a-20261018

EmuCR: SupermodelSupermodel v0.3a-20261018 is released. Supermodel emulates Sega's Model 3 arcade platform, allowing you to relive state-of-the-art 3D arcade gaming as it existed from 1996 through 1999. It uses OpenGL, SDL2, and can run on Windows, Linux, and macOS. It also supports network play on low-latency network connections. The source code is freely available under the terms of the GNU General Public License.

Kozynax v0.96.7

EmuCR: KozynaxKozynax v0.96.7 is released. Kozynax is a cross-platform (Windows / Linux / macOS) ZX Spectrum emulator. It is based on the emulation engine of ZXMAK2 and combines its pixel-perfect accuracy with portability.

SharpEmu v0.0.6-mono

EmuCR: SharpEmu SharpEmu v0.0.6-mono is released. An experimental PlayStation 5 emulator for Windows, Linux and macOS.

Nextendo v1.9.8

Nextendo v1.9.8 is released. Nextendo is a fork of the open-source Ryujinx Nintendo Switch emulator. On top of Ryujinx's excellent accuracy and performance, Nextendo adds a first-class, built-in client for the Nextendo Network — a community-run replacement for the official online service — so supported games can be played online again without any manual configuration, custom hosts file, or SSL bypass on the user's part. The emulation core (CPU, GPU, audio, input, filesystem) is unchanged from upstream Ryujinx. Nextendo's additions are limited to the networking layer and the surrounding user experience.

Supermode Sinden v0.3a-ddbc306

EmuCR: SupermodelSupermode Sinden v0.3a-ddbc306 is released. This is a fork of model3emu-code to add native Sinden light gun support. This fork uses ManyMouse to provide 2 player gun support in Linux and MacOSX. Two player mouse input in Windows is currently unchanged (supported in the official release) via the Windows Raw Input system. A Windows package is provided for Sinden border support.