Dolphin SVN changelog:
r7266
More conversion from char * to std::string.
r7267
DX11: Implement the rest of the EFB encode formats, but beware: I don't have any games to test them.
r7268
Pass std::string's by reference when possible.
r7269
DX11: Simpler depth-fetch. All DX10+ cards should have enough float precision to make this safe.
Download: Dolphin SVN r7269 x86
Download: Dolphin SVN r7269 x64
Source: Here
Thanks=)
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