Dolphin GLSL-master Git changelog:
* Let compiling work on OSX.
* Add a GUI option to use GLSL shaders. Also fix a small typo.
* Only delete this buffer if we support it.
* Set Sampler values at program make time instead of every frame. Fix an issue when The user had UBO support but not Binding support.
* Some shader programs don't come with Vertex shaders attached, don't try to bind a Vertex Uniform block then.
Download: Dolphin GLSL-master Git 3.0-265 x86
Download: Dolphin GLSL-master Git 3.0-265 x64
Source: Here
problem: wwe wrestlemania XIX and pokemon XDGOD
ReplyDeletefailed to compile pixel shader!!
Yeah. Dolphin 3.0 -> EPIC FAIL!
ReplyDelete