2012-11-27

DGen Git (2012/11/27)

EmuCR: DGENDGen Git (2012/11/27) is compiled. DGen/SDL is a free, open source emulator for Sega Genesis/Mega Drive systems. DGen isn't the best Mega Drive/Genesis emulator out there, but it works and it's probably the most portable. It's also perfect for command‐line freaks.


DGen Features:
- Game Genie/Hex codes support
- PAL/NTSC, fullscreen modes
- Joypad / joystick support
- OpenGL textured video output
- Portable (64‐bit, endian safe), runs in Windows using MinGW
- Screenshots, demos recording and playback
- Musashi and StarScream (x86‐only) CPU cores
- CZ80 and MZ80 (generic and x86‐only versions)
- 16‐bit, 8000 to 48000Hz sound output
- Support for 8, 15, 16, 24 and 32 bpp modes
- Archived/compressed ROMs support
- M68K debugger (contributed by Edd Barrett)
- hqx and scale2x scaling filters

DGen Git Changelog:
* sdl: fix OpenGL texture type for 32bpp on big endian machines
On big endian machines, the 32bpp texture type used by default is
reversed, requiring bool_swab to be enabled. The 16bpp texture type
doesn't have this problem.
It's annoying, so this commit replaces the default GL_UNSIGNED_BYTE type
with GL_UNSIGNED_INT_8_8_8_8_REV on big endian machines.
Bug: 3588431
Reported-by: anthonyjbentley
Signed-off-by: zamaz

Download: DGen Git (2012/11/27)
Source: Here

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