Dolphin GLSL-master Git changelog:
* remove glIsEnabled(GL_BLEND), we do restore state after it, so it doesn't matter
* also add glBufferSubData for ubo upload
so osx start game, but everything is black
* first try for osx core profile
now it doesn't crash, but it still hangs on startup
* don't stream in rasterfont
mapping blocks on nvidia workstation, so use glBufferData
Download: Dolphin GLSL-master Git 3.5-585 x86
Download: Dolphin GLSL-master Git 3.5-585 x64
Source: Here
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