Dolphin Git changelog:
- PixelShaderGen: Force depth textures to be emulated when the result is needed for fog calculation.
- VideoSoftware: Do not clear the depth buffer on EFB copy clears when depth writing is disabled.
- Beginning of VFP cleanup. Will finish when I have the hardware in front of me.
- Actually set the bIDIVa value in the ARM CPUDetect.
- Fixed the Windows 32bit debug build.
Download: Dolphin Git 3.5-658 x86
Download: Dolphin Git 3.5-658 x64
Source: Here
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