Dolphin tev-fixes3 Git changelog:
* PixelShaderGen: add 0.5/255.0 before every comparison to check for a valid range
All of our integer emulation part tries to emulate at 0.0/255.0 to 255.0/255.0.
So the valid range for eg 0 would be between -0.5/255.0 to 0.5/255.0.
Download: Dolphin tev-fixes3 Git 3.5-1717 x86
Download: Dolphin tev-fixes3 Git 3.5-1717 x64
Source: Here
WHAT IS THE PURPOSE OF TEV FIXES BUILD ?
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