2017-07-22

Cxbx Reloaded Git (2017/07/22)

EmuCR:Xbox EmulatorsCxbx Reloaded Git (2017/07/22) is compiled. Cxbx-Reloaded is an emulator for running Microsoft Xbox (and eventually, Chihiro) games on Microsoft Windows. The project began life as a fork of Cxbx with added 64-bit support. Work is currently underway to backport some of the improvements from Dxbx. Cxbx-Reloaded is still pretty unstable, don't expect it to run much at this point.

Cxbx Reloaded Git Changelog:
* Merge pull request #511 from LukeUsher/various-tweaks-and-fixes
Various tweaks and fixes
* Fix ObjectAttributes that contain a roothandle to BaseNamedObjects
A handle of -4 on the Xbox signifies the path should be in the BaseNamedObjects namespace.
This handle doesn't exist on Windows, so we prefix the name instead.
* Changes to Warnings/Errors
Unknown BlendOp should not be a fatal error: It might make rendering incorrect, but won't cause breakage.
D3D_TILED logging is useless for now, ignoring the flag won't have any negative impact, it won't matter once we unpatch most of D3D & it's just polluting log files.
* Fix detection of support for D3DFMT_P8
It was posssible that RasterCaps returned RC_PALETTE while the hardware does not support D3DFORMAT_P8.
This situation was encounted with Intel HD Graphics 5500
* Fix a crash when XREF_D3DDEVICE is not found
* Increase sound buffer cache size
Alien vs Preditor now reaches ingame, it was exhausting the cache
* Add XInputClose & IDirecctSoundBuffer_AddRef to 5849 HLE Database
Homebrew: Alien vs Preditor now progresses further
* Add SetOutputBuffer to DSound 5558 Database
Improves homebrew: AftershockPoolSx.zip
* Merge remote-tracking branch 'upstream/master' into various-tweaks-and-fixes
* Merge pull request #510 from PatrickvL/add_flash_read
Introduce flash handling
* Update XboxHardwareInfo
Removed macrovision flag, set sensible GPU and MCP revision numbers.
* Return flash rom version 0x90 (indicating revision 1.6 hardware)
* tip
* MmMapIoSpace and MmUnmapIoSpace : Write-combined addresses are now passed-through
* EmuX86 : Add flash read handler
* Add XBOX_FLASH_ROM_BASE and SIZE
* Fix EmuX86_Read32Aligned check on NVNET
* Unpatch CreateTexture

Download: Cxbx Reloaded Git (2017/07/22)
Source: Here

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