![EmuCR:Fceux EmuCR:Fceux](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgWNsdwz4IZBY6jR0yDBSMVEGxj5a0I6GVYSwd2b3NvqILrCPLJls-eiwcjBlNG_fJKm6lDTZCSQFGDtDmeiSdiT0U6KgoT1LvXUpm90lOUZAyT8D-HIRTqV9rbOAUFb5u5h0DXO2P2xJf/s320/7630114_orig.png)
Fceux Git changelog:
* Merge pull request #98 from owomomo/master
* Merge pull request #18 from TASVideos/master
* RAM Watch: Adding multiple watches in the dialog, when adding multiple watches from other window, the watches is also in the address edit control.
* 1. Trying to find a more efficient way to know which byte has a cheat. Since the cheat map occupies a lot of memory, I decided to make it only exists when necessary.
* Trying to find a more efficient way to know which byte has a cheat. It might be memory cost but it's 2020.
* ...
* Merge pull request #17 from TASVideos/master
* Merge pull request #16 from TASVideos/master
* Merge pull request #15 from TASVideos/master
* Merge pull request #14 from TASVideos/master
* Detail
* Merge pull request #13 from TASVideos/master
* Re-attach my changes to the conflict file.
* Merge pull request #12 from TASVideos/master
* Temporarily revert my changes to solve conflict
* ...
* ...
* ...
* 1. Limit text input for Edit watch dialog and ram search.
* ...
* ...
* Merge pull request #11 from TASVideos/master
* ...
* ...
* Detail bug fix
* 1. Add popup tip for "Auto load / save with game" checkbox, because its tri-state may be perplexed for some reason.
* Merge pull request #110 from bbbradsmith/toosmall_chrram
* iNES_Init error reporting
* CHR size < 1k allows NES program to corrupt memory because VPage is 1k granularity Source: Fceux Git (2020/05/05) x86
Source: Here
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