2024-12-01

ShadPS4 Pre (2024/12/01)

EmuCR: ShadPS4ShadPS4 Pre (2024/12/01) is released. An early PS4 emulator for Windows and Linux written in C++.

rpcs3 Git (2024/12/01)

EmuCR: rpcs3 rpcs3 Git (2024/12/01) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

Flycast Git (2024/12/01)

EmuCR: Flycast Flycast Git (2024/12/01) is compiled. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast.

DuckStation Git (2024/12/01)

EmuCR: DuckStation DuckStation Git (2024/12/01) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.

PPSSPP Git (2024/12/01)

EmuCR: PPSSPPPPSSPP Git (2024/12/01) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

Stella Git (2024/12/01)

EmuCR: StellaStella Git (2024/12/01) is compiled. Stella is a multi-platform Atari 2600 VCS emulator. The Atari 2600 Video Computer System (VCS), introduced in 1977, was the most popular home video game system of the early 1980's. Now you can enjoy all of your favorite Atari 2600 games on your PC thanks to Stella!

OpenMSX Git (2024/12/01)

EmuCR:OpenMSX OpenMSX Git (2024/12/01) is compiled. OpenMSX is an open source MSX emulator which is free according to the Debian Free Software Guidelines, available under the GNU General Public License.For copyright reasons the emulator cannot be distributed with original BIOS ROM images. OpenMSX includes C-BIOS a minimal implementation of the MSX BIOS, allowing to play quite some games without the need to have an original MSX BIOS ROM image. You can also use your own BIOS ROM image if you please.

MAMEUI64 Plus! v0.272

EmuCR: MAME Plus
MAMEUI64 Plus! v0.272 is released. A continuation of the original Mame Plus. MAME Plus! has many features to make it a great unoffical build.

DOSBox-Staging Git (2024/12/01)

EmuCR: DOSBoxDOSBox-Staging Git (2024/12/01) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.

Dolphin Git 2409-321

EmuCR: DolphinDolphin Git 2409-321 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

BizHawk Git (2024/12/01)

EmuCR: BizHawkBizHawk Git (2024/12/01) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

Erockus Arcade v12.6

EmuCR: Erockus ArcadeErockus Arcade v12.6 is released. Erockus ARCADE is a simple frontend for MAME.

WolfMame v0.272

WolfMame v0.272 is released. WolfMAME is a build which is optomised for MARP - MAME Action Replay Page, where literally thousands of MAME fans play, save and upload highscore attempts. WolfMAME does not allow the player to pause games, use cheats, change DIP switches etc to gain an unfair advantage.

NegaMAME v0.272.1

EmuCR: NegaMAMENegaMAME v0.272.1 is released. NNegatron is a MAME dedicated front-end that has then been engineered to ease the task for users and be as intuitive as possible. On its first release in November 2015, it was the very first front-end to fully unlock the possibilities of machine configurations available in MAME. Some other front-ends caught up since. But when MAME changed its way to provide information to third-party front-ends in May 2017 with v0.186, it also prevented access to some important information to front-ends. In June 2018, Negatron has once again reiterated its prowess by working in association with the new MAME derivative called NegaMAME. NegaMAME behaves exactly like official MAME. But it simply adds a command that third-party front-ends can use to get back the information missing in MAME since v0.186, effectively helping Negatron to regain full access to all the features it already had in 2015.

History.dat v2.72

EmuCR:MameHistory.dat v2.72 is released. History.dat is a searchable & comprehensive database which provides a WIP list of known antique & modern arcade games, casino games & coin-operated machines, including: arcade video games, pinballs, slot machines / pachislots, pachinkos, bat games, bingos, gun games, bowlers / shuffle alleys, jukeboxes, musical instruments, trade stimulators, fortune tellers, strength testers, kiddie rides, redemption games, allwins, working models, vending machines, pool tables, viewers, shockers, scales & more...

StellaDS v7.8

EmuCR: Stella DSStellaDS v7.8 is released. StellaDS is an Atari 2600 (VCS) console emulator for your DS/DSi. To use this emulator, you must use compatibles rom with a26/bin format. Twilight Menu++ wants to see the file extension be .a26 (you can just rename .bin)

MAME v0.272 for Slackware

EmuCR: MAME for SlackwareMAME v0.272 for Slackware is released. These are MAME (and tools) packages for Slackware Linux (32-bit and 64-bit editions). MAME stands for Multiple Arcade Machine Emulator.

Mesen2 Git (2024/12/01)

EmuCR: MesenMesen2 Git (2024/12/01) is compiled. Mesen is a NES/Famicom emulator and NSF player. It is still a work in progress - some features are currently incomplete or may change in future versions.