ShadPS4 Pre (2025/02/13) is released. An early PS4 emulator for Windows and Linux written in C++.
2025-02-13
ShadPS4 Pre (2025/02/13)
ShadPS4 Pre (2025/02/13) is released. An early PS4 emulator for Windows and Linux written in C++.
rpcs3 Git (2025/02/13)
rpcs3 Git (2025/02/13) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.
PCSX-Redux Git (2025/02/13)
PCSX-Redux Git (2025/02/13) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
DuckStation Git (2025/02/13)
DuckStation Git (2025/02/13) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.
FB Neo Git (2025/02/13)
FB Neo Git (2025/02/13) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.
mGBA Git (2025/02/13)
mGBA Git (2025/02/13) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.
OpenMSX Git (2025/02/13)
OpenMSX Git (2025/02/13) is compiled. OpenMSX is an open source MSX emulator which is free according to the Debian Free Software Guidelines, available under the GNU General Public License.For copyright reasons the emulator cannot be distributed with original BIOS ROM images. OpenMSX includes C-BIOS a minimal implementation of the MSX BIOS, allowing to play quite some games without the need to have an original MSX BIOS ROM image. You can also use your own BIOS ROM image if you please.
PPSSPP Git (2025/02/13)
ChonkyStation3 Git (2025/02/13)
ChonkyStation3 Git (2025/02/13) is complied. ChonkyStation3 is a work-in-progress emulator for the PlayStation 3 system. It can currently boot a few simple commercial games.
BizHawk Git (2025/02/13)
BizHawk Git (2025/02/13) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
Ample v0.274
Ample v0.274 is released. A slightly more user-friendly front-end for using MAME as an Apple II emulator. Requires Mac OS X 10.11+
PCSX2 v2.3.154
PCSX2 v2.3.154 is released. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.
jgenesis v0.9.0
jgenesis v0.9.0 is released. Cross-platform multi-console emulator supporting a number of 8-bit and 16-bit gaming consoles: Sega Genesis / Sega CD / SNES / Master System / Game Gear emulator.
RPCN v1.4.1
RPCN v1.4.1 is released. RPCN is a server that implements multiplayer functionality for RPCS3. It implements rooms which permit matchmaking, scoreboards, title user storage(ie cloud saves), etc. All the settings and their descriptions are in rpcn.cfg.
GameInit.dat v0.274
GameInit.dat v0.274 is released. This file lists the initialization procedures of some games emulated by MAME; in fact, some of them, the first time are not immediately playable.