ShadPS4 Pre (2025/03/07) is released. An early PS4 emulator for Windows and Linux written in C++.
2025-03-07
ShadPS4 Pre (2025/03/07)
ShadPS4 Pre (2025/03/07) is released. An early PS4 emulator for Windows and Linux written in C++.
rpcs3 Git (2025/03/07)
rpcs3 Git (2025/03/07) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.
DuckStation Git (2025/03/07)
DuckStation Git (2025/03/07) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.
PCSX-Redux Git (2025/03/07)
PCSX-Redux Git (2025/03/07) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
FB Neo Git (2025/03/07)
FB Neo Git (2025/03/07) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.
PPSSPP Git (2025/03/07)
Play! Git (2025/03/07)
Play! Git (2025/03/07) is compiled. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
OpenMSX Git (2025/03/07)
OpenMSX Git (2025/03/07) is compiled. OpenMSX is an open source MSX emulator which is free according to the Debian Free Software Guidelines, available under the GNU General Public License.For copyright reasons the emulator cannot be distributed with original BIOS ROM images. OpenMSX includes C-BIOS a minimal implementation of the MSX BIOS, allowing to play quite some games without the need to have an original MSX BIOS ROM image. You can also use your own BIOS ROM image if you please.
Free42 v3.2.5
Xenia Git (2025/03/07)
Xenia Git (2025/03/07) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).
PCSX2 v2.3.208
PCSX2 v2.3.208 is released. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.
Mesen2 Git (2025/03/07)
ScePSX Beta v0.09
ScePSX Beta v0.09 is released. ScePSX is a new Sony Playstation 1 emulator for windows (Open-Source in C# from unknowall). The core-code is partially based on ProjectPSX.
XEMU v0.8.25
XEMU v0.8.25 is released. xemu is an open-source, cross-platform application that emulates the hardware of the original Xbox game console, allowing users to play their Xbox games on Windows, macOS, and Linux systems. This project is focused on making significant forward progress in terms of features, performance, stability, and user experience in Xbox emulation. This project is an active fork of the XQEMU project, which is based on the very popular and highly actively maintained QEMU full system emulator project.