2025-06-02

ShadPS4 Pre (2025/06/02)

EmuCR: ShadPS4ShadPS4 Pre (2025/06/02) is released. An early PS4 emulator for Windows and Linux written in C++.

rpcs3 Git (2025/06/02)

EmuCR: rpcs3 rpcs3 Git (2025/06/02) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

ChonkyStation3 Git (2025/06/02)

ChonkyStation3 Git (2025/06/02) is complied. ChonkyStation3 is a work-in-progress emulator for the PlayStation 3 system. It can currently boot a few simple commercial games.

Flycast Git (2025/06/02)

EmuCR: Flycast Flycast Git (2025/06/02) is compiled. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast.

DuckStation Git (2025/06/02)

EmuCR: DuckStation DuckStation Git (2025/06/02) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.

Dolphin Git 2503a-607

EmuCR: DolphinDolphin Git 2503a-607 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

FB Neo Git (2025/06/02)

EmuCR: FB AlphaFB Neo Git (2025/06/02) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

PPSSPP Git (2025/06/02)

EmuCR: PPSSPPPPSSPP Git (2025/06/02) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

mGBA Git (2025/06/02)

EmuCR: mGBAmGBA Git (2025/06/02) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

DOSBox-Staging Git (2025/06/02)

EmuCR: DOSBoxDOSBox-Staging Git (2025/06/02) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.

BizHawk Git (2025/06/02)

EmuCR: BizHawkBizHawk Git (2025/06/02) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

SpecIde (2025/05/31)

SpecIde (2025/05/31) is released. SpecIde is (yet another) ZX Spectrum (and, partially, Amstrad CPC) emulator. Currently, the ZX Spectrum emulation is quite accurate. The Amstrad CPC emulation is still a work in progress, but it is mostly enough for playing most games.

MartyPC v0.4.1

EmuCR: MartyPC MartyPC v0.4.1 is released. MartyPC is a cross-platform IBM PC emulator written in Rust. Development began April, 2022. It should build on Windows, Linux and MacOS (Including M1)

QEMU v10.0.2

EmuCR: QEMUQEMU v10.0.2 is released. QEMU is a generic and open source machine emulator and virtualizer.When used as a machine emulator, QEMU can run OSes and programs made for one machine (e.g. an ARM board) on a different machine (e.g. your own PC). By using dynamic translation, it achieves very good performances.When used as a virtualizer, QEMU achieves near native performances by executing the guest code directly on the host CPU. A host driver called the QEMU accelerator (also known as KQEMU) is needed in this case. The virtualizer mode requires that both the host and guest machine use x86 compatible processors.

WinUAE v6.0.0 Beta 30

EmuCR:WinUAEWinUAE v6.0.0 Beta 30 is released. WinUAE is the commodore amiga emulator for Windows. WinUAE is a mostly complete software emulation of the hardware of the Commodore Amiga 500/1000/2000. A Commodore Amiga, for those who don’t know, is a 16/32 bit computer system based on the Motorola 680×0 CPU and a few specially designed custom chips that provide very good graphics and sound capabilities. Its first incarnation, the A1000, appeared in 1985, followed by the highly successful A500 and A2000 models. WinUAE is a port of the originally written for Unixish systems UAE; but over time, it seems the Windows port, WinUAE has become the best version available on any platform. WinUAE is free software: you are welcome to distribute copies of it and/or modify it, under certain conditions. There is no warranty of any kind for UAE. For more details concerning these issues, please read the GNU General Public License, which describes the terms under which WinUAE is distributed.

Wine v10.9

EmuCR:WineWine v10.9 is released. Wine is a project to allow a PC running a Unix-like operating system and the X Window System to run x86 programs for Microsoft Windows. Alternately, those wishing to port a Windows application to a Unix-like system can compile it against the Wine libraries.

Tanuki3DS v0.3.1

EmuCR: Tanuki3DSTanuki3DS v0.3.1 is released. Tanuki3DS is a 3DS emulator for MacOS and Linux written in C which aims to be simple, fast, and compatible. Currently it can play a handful of games at full speed and supports some nice features like controller support and video upscaling.

PCSX2 v2.3.391

EmuCR: PCSX2PCSX2 v2.3.391 is released. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.