DuckStation Git (2025/07/22) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.
2025-07-22
DuckStation Git (2025/07/22)
DuckStation Git (2025/07/22) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.
DaedalusX64 Git (2025/07/22)
DaedalusX64 Git (2025/07/22) is compiled. DaedalusX64 is a Nintendo 64 emulator for PSP, 3DS, Vita, Linux, macOS and Windows.
Dolphin Git 2506-255
Dolphin Git 2506-255 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
FB Neo Git (2025/07/22)
FB Neo Git (2025/07/22) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.
PPSSPP Git (2025/07/22)
Ares Git (2025/07/22)
VCC v2.1.9.3 Pre-1
VCC v2.1.9.3 Pre-1 is released. VCC is an accurate emulation of a "stock" Tandy Color Computer 3 just as you would have bought in a Radio Shack store or Tandy Computer Center in 1986-1992
Red Viper v1.0.0
Red Viper v1.0.0 is released. A Virtual Boy emulator for the Nintendo 3DS continuing mrdanielps's work on r3Ddragon, which is itself based on Reality Boy / Red Dragon. It uses a dynamic recompiler with busywait detection and a hardware-accelerated renderer to achieve high performance on the 3DS's limited hardware.

