Features:
Full support for GB & GBC emulation.
Partial Super Gameboy emulation (borders and palette).
Cycle-exact CPU emulation. Each opcode is split into a few micro-operations (load value from memory, store it to register, etc.) and each micro-operation is run in a separate CPU cycle.
Quite compatible (all the Blargg's tests are passed, although some game still doesn't work)
Rollback-based netplay
MBC1-5 support
Battery saves
Support for zipped ROMs
ROM-based compatibility tests run from Maven
Coffee GB Changelog:
Summary
Open the on-screen menu with Start + Select while preserving individual gameplay controls.
Eliminate progressive slowdowns with rewind enabled through incremental retention accounting.
Strengthen the native release-publishing and branch-synchronization workflow.
Merged pull requests
#648 Open on-screen menu with Start and Select — @trekawek
#649 Avoid repeated rewind retention scans — @trekawek
Fixed issues
None.
Known platform limitations
On macOS, game controllers require a compatible system SDL2 installation; keyboard input and emulation remain usable without it.
Download: Coffee GB v2.1.1
Source: Here
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