2026-09-20

Ruzu v0.1.0

EmuCR: RuzuRuzu v0.1.0 is released. ruzu is a Nintendo Switch emulator written in Rust and it began as an experiment nobody expected to work.

Ruzu Changelog:
Home Menu and applets: improved startup, launching installed applications, firmware-specific application information, and document loading. Fixed menu-focus issues. Home Menu compatibility remains experimental.
Gamescope and controller navigation: added in-window menus and dropdowns to avoid clipped or hidden popups. Improved navigation throughout the interface, fixed SDL axis-direction handling, and prevented navigation from interfering with control configuration.
Compatibility and stability: expanded system-service coverage with updates from Eden, corrected service-session ownership and cleanup, and fixed recursive locking during web-applet completion.
Rendering (Vulkan): incorporated upstream display-composition updates. macOS Vulkan builds now use a pinned, Eden-compatible patched MoltenVK. The experimental Metal backend gains depth/stencil fixes, compiled shader-library reuse, and improved diagnostics.
Rendering (Metal): The (not so) experimental Metal backend gains depth/stencil fixes, compiled shader-library reuse, and improved diagnostics.
Packaging and testing: Steam Deck packages can now be built without executing Zen 2 binaries on the host; the resulting AppImage remains Zen 2-targeted. Extended input recording and replay for reproducible interface testing.

Download: Ruzu v0.1.0 x64
Source: Here

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