Ymir Git (2026/10/12) is released. A work-in-progress Sega Saturn emulator.
Features:
Load games from BIN+CUE, IMG+CCD, MDF+MDS or ISO files
Automatic IPL (BIOS) ROM detection
Automatic region switching
Up to two players with standard Control Pads on both ports (more to come)
Fully customizable keybindings
Backup RAM and DRAM cartridges (more to come)
Integrated backup memory manager to import and export saves, and transfer between internal and cartridge RAM
Save states
Rewinding (up to one minute at 60 fps), turbo speed, frame step (forwards and backwards)
A work-in-progress feature-rich debugger
Ymir Changelog:
* fix(SMPC): Tweak command response timings again
* fix(vdp-hw): Fix vertical window coordinates for the sprite layer when in interlaced modes
* fix(vdp-hw): Correctly adjust vertical coordinate for LNCL/BACK screens
* chore(vdp-d3d12): Add TODO for fixing more VDP1 bugs
* chore(vdp-d3d12): Remove unnecessary code
* fix(vdp-d3d12): Minor naming fix
* fix(SCU): Ignore DMA writes to VDP1 registers
* feat(debug-sh2): Break when PC is unaligned or in an illegal area while debug tracing is enabled
* Revert "fix(SMPC): Shorten delay for most commands"
* fix(vdp-d3d12): Update parameters for FBRAM write shader
* perf(vdp-d3d12): Avoid dispatching the erase shader when there is nothing to erase
* fix(SCSP): Clear slot PLFOS on reset
* chore(savestate): Update savestate v16 commit hash
* fix(SCSP): Handle rare one-shot PCM bug
* build: Fix macOS being macOS
Download: Ymir Git (2026/10/13)
Source: Here
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