2026-05-09

Amiberry v8.1.6

Amiberry v8.1.6 is released. Amiberry is an optimized Amiga emulator for ARM-based SoCs (such as the Raspberry Pi, Odroid XU4, ASUS Tinkerboard, etc.), that brings you the highest performance Amiga emulation. It’s an open-source project, build with the efforts of several people and based on previous work of others.

Ymir Git (2026/05/09)

Ymir Git (2026/05/09) is released. A work-in-progress Sega Saturn emulator.

Xenia Git (2026/05/09)

EmuCR: XeniaXenia Git (2026/05/09) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).

Stella Git (2026/05/09)

EmuCR: StellaStella Git (2026/05/09) is compiled. Stella is a multi-platform Atari 2600 VCS emulator. The Atari 2600 Video Computer System (VCS), introduced in 1977, was the most popular home video game system of the early 1980's. Now you can enjoy all of your favorite Atari 2600 games on your PC thanks to Stella!

PCSX2 v2.7.325

EmuCR: PCSX2PCSX2 v2.7.325 is released. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

rpcs3 Git (2026/05/09)

EmuCR: rpcs3 rpcs3 Git (2026/05/09) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

ShadPS4-QtLauncher (2026/05/09)

EmuCR: ShadPS4ShadPS4-QtLauncher (2026/05/09) is released. QtLauncher is the official launcher for shadPS4. ShadPS4 is an early PS4 emulator for Windows and Linux written in C++.

ShadPS4 Pre (2026/05/09)

EmuCR: ShadPS4ShadPS4 Pre (2026/05/09) is released. An early PS4 emulator for Windows and Linux written in C++.

NanoBoyAdvance Git (2026/05/09)

EmuCR NanoBoyAdvanceNanoBoyAdvance Git (2026/05/09) is compiled. NanoboyAdvance is a Nintendo Game Boy Advance (TM) emulator written in C++17. The goal is to create a minimal, accurate and reasonably efficient Game Boy Advance emulator in modern C++. The emulator implements the core hardware completely and with high accuracy. Almost all games can be emulated without any known issues, even the 'Classic NES' titles which abuse a variety of edge-cases and undefined behaviour.

FB Neo Git (2026/05/09)

EmuCR: FB AlphaFB Neo Git (2026/05/09) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

DOSBox-X Git (2026/05/09)

EmuCR: DOSBoxDOSBox-X Git (2026/05/09) is compiled. DOSBox-x is a branch of DOSBox. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems, such as Microsoft Windows XP, Windows Vista, Linux and FreeBSD.

DuckStation Git (2026/05/09)

EmuCR: DuckStation DuckStation Git (2026/05/09) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.

Citron-NEO Git (2026/05/09)

EmuCR: Citron Citron-NEO Git (2026/05/09) is released. A reincarnation of the now gone yuzu emulator; stripped down to the bare minimal requirements.

BizHawk Git (2026/05/09)

EmuCR: BizHawkBizHawk Git (2026/05/09) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

Azahar Git (2026/05/09)

EmuCR: Azahar Azahar Git (2026/05/09) is compiled. An open-source 3DS emulator project based on Citra.

Gearboy v3.8.4

EmuCR: GearboyGearboy v3.8.4 is released. Gearboy is a Nintendo Game Boy emulator written in C++. The emulator is focused on readability of source code, but nevertheless it has good compatibility. A lot of effort has gone into this in order to follow OOP and keep it as simple as possible.

Commodore 64 Emulator v0.7.9.9-alpha

Commodore 64 Emulator v0.7.9.9-alpha is released. A Commodore 64 emulator written in modern C++, built with SDL2 and designed around two priorities:Accuracy-first emulation (with a strong focus on real hardware behavior over “good enough” hacks); Debuggability (integrated monitor, break/watchpoints, and visibility into what the machine is doing). This project is actively under development; expect rough edges and incomplete features.

Supermode Sinden v0.3a-86da770

EmuCR: SupermodelSupermode Sinden v0.3a-86da770 is released. This is a fork of model3emu-code to add native Sinden light gun support. This fork uses ManyMouse to provide 2 player gun support in Linux and MacOSX. Two player mouse input in Windows is currently unchanged (supported in the official release) via the Windows Raw Input system. A Windows package is provided for Sinden border support.

Xenia Edge Git (2026/05/09)

EmuCR: XeniaXenia Edge Git (2026/05/09) is released. Xenia Edge is yet another experimental fork of the Xenia emulator, mainly based on Xenia Canary but with the aim of quicker iteration and improvements to Vulkan backend and Linux platform in particular. Windows of course remains fully supported as well and will benefit from changes made here especially with its Vulkan backend.