2026-07-24

Ymir Git (2026/07/24)

Ymir Git (2026/07/24) is released. A work-in-progress Sega Saturn emulator.

Xenia Git (2026/07/24)

EmuCR: XeniaXenia Git (2026/07/24) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).

Stella Git (2026/07/24)

EmuCR: StellaStella Git (2026/07/24) is compiled. Stella is a multi-platform Atari 2600 VCS emulator. The Atari 2600 Video Computer System (VCS), introduced in 1977, was the most popular home video game system of the early 1980's. Now you can enjoy all of your favorite Atari 2600 games on your PC thanks to Stella!

Vita3K Git (2026/07/24)

EmuCR: Vita3KVita3K Git (2026/07/24) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.

ShadPS4 Pre (2026/07/24)

EmuCR: ShadPS4ShadPS4 Pre (2026/07/24) is released. An early PS4 emulator for Windows and Linux written in C++.

PCSX-Redux Git (2026/07/24)

EmuCR: PCSX-ReduxPCSX-Redux Git (2026/07/24) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

MesenCE Git (2026/07/24)

EmuCR: MesenMesenCE Git (2026/07/24) is released. Mesen is a multi-system emulator for Windows, Linux, and macOS. It supports NES, SNES, Game Boy (GB/SGB/GBC), Game Boy Advance, PC Engine, SMS/Game Gear, and WonderSwan (WS/WSC). MesenCE is a community-managed fork based on Mesen2, created to maintain and expand this emulator into the future.

FB Neo Git (2026/07/24)

EmuCR: FB AlphaFB Neo Git (2026/07/24) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

DeSmuME Git (2026/07/24)

EmuCR:DeSmuMEDeSmuME Git (2026/07/24) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

DOSBox-X Git (2026/07/24)

EmuCR: DOSBoxDOSBox-X Git (2026/07/24) is compiled. DOSBox-x is a branch of DOSBox. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems, such as Microsoft Windows XP, Windows Vista, Linux and FreeBSD.

DOSBox-Staging Git (2026/07/24)

EmuCR: DOSBoxDOSBox-Staging Git (2026/07/24) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.

Dolphin Git 2606-203

EmuCR: DolphinDolphin Git 2606-203 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

PPSSPP Git (2026/07/24)

EmuCR: PPSSPPPPSSPP Git (2026/07/24) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

3Beans (2026/07/24)

EmuCR: 3Beans3Beans (2026/07/24) is released. 3Beans emulates the 3DS at a low level, which means that it runs the entire OS as if it were on real hardware. It can boot the home menu and play cartridge-based games, but it's still young and has plenty of issues. It's currently fully interpreted and software-rendered, which makes it portable but slow. If the project matures enough, I might try to incorporate hardware acceleration or high-level elements to achieve reasonable speeds.

Hoxs64 v1.1.2.9

EmuCR: Hoxs64Hoxs64 v1.1.2.9 is released. Hoxs64 is a Commodore 64 emulator for Microsoft Windows 2K/XP/Vista. The emulator substantially reproduces this legacy machine in minute detail

clrmame v0.7.2

clrmame v0.7.2 released. Little tool to scan and rebuild MAME (https://www.mamedev.org/) machine sets.

PCSX2x6 v0.2.15

PCSX2x6 v0.2.15 is released. A fork of PCSX2 oriented to emulation of NAMCO System246 and System256 units.

Coffee GB v1.7.13

Coffee GB v1.7.13 is released. Coffee GB is a Gameboy Color emulator written in Java 16 (core) and Kotlin (UI). It's meant to be a development exercise.

Supermode Sinden v0.3a-7c239e0

EmuCR: SupermodelSupermode Sinden v0.3a-7c239e0 is released. This is a fork of model3emu-code to add native Sinden light gun support. This fork uses ManyMouse to provide 2 player gun support in Linux and MacOSX. Two player mouse input in Windows is currently unchanged (supported in the official release) via the Windows Raw Input system. A Windows package is provided for Sinden border support.

SuperSnes9x v1.63.27

EmuCR: Snes9xSuperSnes9x v1.63.27 is released. Portable Super Nintendo Entertainment System (TM) emulator based on Snes9x. This is the un-official source code fork for the Snes9x project.

NgpCraft Emulator v2.4

NgpCraft Emulator v2.4 is released. A Neo Geo Pocket / Neo Geo Pocket Color emulator: a fast native C++ core (TLCS-900H + Z80 + K2GE video) driven by a PyQt6 desktop shell. Its timing is calibrated against real hardware — instruction-fetch wait-states on the cartridge flash, silicon-measured MUL/DIV and LDIR costs — so self-timed games (Cool Boarders Pocket, Densha de Go) run at their true 30 fps instead of the ~2× too fast that most emulators show.

Supermodel v0.3a-20260723

EmuCR: SupermodelSupermodel v0.3a-20260723 is released. Supermodel emulates Sega's Model 3 arcade platform, allowing you to relive state-of-the-art 3D arcade gaming as it existed from 1996 through 1999. It uses OpenGL, SDL2, and can run on Windows, Linux, and macOS. It also supports network play on low-latency network connections. The source code is freely available under the terms of the GNU General Public License.