2019-01-06

rpcs3 Git (2019/01/06)

EmuCR: rpcs3 rpcs3 Git (2019/01/06) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git Changelog:
* rsx: improve memory coherency
* rsx: Minor hot-fix
* rsx: Improve ARGB8->D24S8 casting
* rsx: Fix dirty flag reset after a partial attachment initialization
* rsx: Typo fix
* rsx: Texture cache refactor
* rsx: Reimplement pitch lookup
* rsx: Reorganize write barrier implementation (either clear or memory barrier)
* vk: Reimplement typeless memory allocation to handle resolution upscaling
* vk: Remove old useless hack that interferes with memory inheritance
* rsx: Handle rsx-self-tripping in draw call and triggering invalid invalidation
* rsx: Strictness cleanups
* minor typo fix
* whitespace fix only
* rsx: Rewrite memory inheritance transfers
* rsx: Fix texture size calculations
* rsx: Do not force upload for missing data
* vk: bump max number of compute jobs from 120 to 1024
* rsx: Minor cleanup
* rsx: Avoid unnecessarily touching framebuffer memory
* vk: Spec fixups

Download: rpcs3 Git (2019/01/06) x64
Source: Here

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