2022-02-26

yuzu Git (2022/02/26)

EmuCR: yuzuyuzu Git (2022/02/26) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

rpcs3 Git (2022/02/26)

EmuCR: rpcs3 rpcs3 Git (2022/02/26) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

Vita3K Git (2022/02/26)

EmuCR: Vita3KVita3K Git (2022/02/26) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.

PCSX-Redux Git (2022/02/26)

EmuCR: PCSX-ReduxPCSX-Redux Git (2022/02/26) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

melonDS Git (2022/02/26)

EmuCR: melonDSmelonDS Git (2022/02/26) is compiled. melonDS is an open source Nintendo DS(NDS) emulator. melonDS is part of a second wave of DS emulators. There are a few other emulator projects that are part of it, which you might have already heard of. Either way, check them out!

Dolphin Git 5.0-16087

EmuCR: DolphinDolphin Git 5.0-16087 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

OpenMSX Git (2022/02/26)

EmuCR:OpenMSX OpenMSX Git (2022/02/26) is compiled. OpenMSX is an open source MSX emulator which is free according to the Debian Free Software Guidelines, available under the GNU General Public License.For copyright reasons the emulator cannot be distributed with original BIOS ROM images. OpenMSX includes C-BIOS a minimal implementation of the MSX BIOS, allowing to play quite some games without the need to have an original MSX BIOS ROM image. You can also use your own BIOS ROM image if you please.

FB Neo Git (2022/02/26)

EmuCR: FB AlphaFB Neo Git (2022/02/26) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

EKA2L1 Git (2022/02/26)

EmuCR: EKA2L1 EKA2L1 Git (2022/02/26) is compiled. EKA2L1 is a Experimental Symbian OS emulator, written in C++ 17. The emulator currently emulates Symbian OS's EKA2 behavior (with planned EKA1 support), and reimplement most of its critical app servers. It can already boot many EKA2's apps and games, with EKA1 being worked on at the moment.

DOSBox-Staging Git (2022/02/26)

EmuCR: DOSBoxDOSBox-Staging Git (2022/02/26) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.

nmamex2 v0.241

EmuCR: Mame32Knmamex2 v0.241 is released. nmamex2 is a MAME Emulator on the Windows platform. This MAME only supports NeoGeo games.

MAME32 More! v0.84.241

MAME32 More! v0.84.241 is released. MAME32 More! is base on Mame Plus! This is MAME compiled with Kaillera, a utility that enables Netplay on it and other emulators that support it.

Mame32K v0.67.241

EmuCR: Mame32KMame32K v0.67.241 is released. Mame32K is a MAME Emulator on the Windows/DOS platform. This is MAME compiled with Kaillera, a utility that enables Netplay on it and other emulators that support it.

Caname v0.67.241

Caname v0.67.241 is released. Caname is a CPS And NeoGeo Arcade Machine Emulator.

Emusak UI v2.1.1

Emusak UI v2.1.1 is released. Emusak-ui is a graphical mod for Emusak. This is a tool which allows you to download saves and shaders for Nintendo Switch emulators using a compatible Emusak backend supported by both Linux and Windows.

ClrMamePro v4.044b

EmuCR:ClrMameProClrMamePro v4.044b is released. ClrMamePro is a so-called ROM-manager. With every new release of MAME a lot has been changed. New gamesets have been added, some have been removed, etc.

GroovyMame v0.241 SwitchRes v2.002g

EmuCR: GroovyMameGroovyMame v0.241 SwitchRes v2.002g is released. GroovyMame is a custom M.A.M.E. build mainly aimed at CRT monitors, as we are convinced CRT technology is a must when it comes to enjoying emulation in its full glory. However you can use GroovyMAME to alliviate some of the annoyances associated to emulation on LCD displays, specially for those models which are capable of refreshing at custom rates.

Nintendulator 0.985 beta (2022/02/25)

NintendulatorNintendulator 0.985 beta (2022/02/25) is released. Nintendulator is an open source Win32 NES emulator written in C (plus some assembly optimization). The original goal was to emulate the NES down to its hardware quirks; though it's fallen behind over the years, recent builds have caught up once again and can emulate certain behaviors most other emulators neglect to handle. However, this emulation precision comes at a price - a 1500MHz (estimated) or faster CPU is required to emulate at full speed.

Wine v7.3

EmuCR:WineWine v7.3 is released. Wine is a project to allow a PC running a Unix-like operating system and the X Window System to run x86 programs for Microsoft Windows. Alternately, those wishing to port a Windows application to a Unix-like system can compile it against the Wine libraries.

Wine v6.0.3

EmuCR:WineWine v6.0.3 is released. Wine is a project to allow a PC running a Unix-like operating system and the X Window System to run x86 programs for Microsoft Windows. Alternately, those wishing to port a Windows application to a Unix-like system can compile it against the Wine libraries.

WinVICE r41795

EmuCR: SDLVICE WinVICE r41795 is released. WinVICE is a program that executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, all the PET models (except the SuperPET 9000, which is out of line anyway), the PLUS4 and the CBM-II (aka C610).

BizHawk Git (2022/02/26)

EmuCR: BizHawkBizHawk Git (2022/02/26) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.