ARCADE v0.289.5 is released. ARCADE64 is a continuation of the MAMEUIFX project. It is based on the latest MAME source at the time of release.
2026-11-02
ARCADE v0.289.5
ARCADE v0.289.5 is released. ARCADE64 is a continuation of the MAMEUIFX project. It is based on the latest MAME source at the time of release.
WinUAE v6.1.0 Beta 21
WinUAE v6.1.0 Beta 21 is released. WinUAE is the commodore amiga emulator for Windows. WinUAE is a mostly complete software emulation of the hardware of the Commodore Amiga 500/1000/2000. A Commodore Amiga, for those who don’t know, is a 16/32 bit computer system based on the Motorola 680×0 CPU and a few specially designed custom chips that provide very good graphics and sound capabilities. Its first incarnation, the A1000, appeared in 1985, followed by the highly successful A500 and A2000 models. WinUAE is a port of the originally written for Unixish systems UAE; but over time, it seems the Windows port, WinUAE has become the best version available on any platform. WinUAE is free software: you are welcome to distribute copies of it and/or modify it, under certain conditions. There is no warranty of any kind for UAE. For more details concerning these issues, please read the GNU General Public License, which describes the terms under which WinUAE is distributed.
SuperSnes9x v1.63.32
SuperSnes9x v1.63.32 is released. Portable Super Nintendo Entertainment System (TM) emulator based on Snes9x. This is the un-official source code fork for the Snes9x project.
Coffee GB v2.1.8
Vita3K Git (2026/11/02)
Vita3K Git (2026/11/02) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.
ShadPS4 Pre (2026/11/02)
ShadPS4 Pre (2026/11/02) is released. An early PS4 emulator for Windows and Linux written in C++.
SharpEmu Git (2026/11/02)
SharpEmu Git (2026/11/02) is compiled. An experimental PlayStation 5 emulator for Windows, Linux and macOS.
rpcs3 Git (2026/11/02)
rpcs3 Git (2026/11/02) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.
PCSX2 v2.9.152
PCSX2 v2.9.152 is released. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.
PCSX-Redux Git (2026/11/02)
PCSX-Redux Git (2026/11/02) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
Project64 Git (2026/11/02)
Project64 Git (2026/11/02) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.
NxEmu Dev v0.8.0-929-b3b1c9da
NxEmu Dev v0.8.0-929-b3b1c9da is released. NxEmu is an experimental open-source emulator for the Nintendo Switch from N3xoX1.
OpenMSX Git (2026/11/02)
OpenMSX Git (2026/11/02) is compiled. OpenMSX is an open source MSX emulator which is free according to the Debian Free Software Guidelines, available under the GNU General Public License.For copyright reasons the emulator cannot be distributed with original BIOS ROM images. OpenMSX includes C-BIOS a minimal implementation of the MSX BIOS, allowing to play quite some games without the need to have an original MSX BIOS ROM image. You can also use your own BIOS ROM image if you please.
mGBA Git (2026/11/02)
mGBA Git (2026/11/02) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.
FB Neo Git (2026/11/02)
FB Neo Git (2026/11/02) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.
Fceux Git (2026/11/02)
Fceux Git (2026/11/02) is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.
EKA2L1 Git (2026/11/02)
EKA2L1 Git (2026/11/02) is compiled. EKA2L1 is a Experimental Symbian OS emulator, written in C++ 17. The emulator currently emulates Symbian OS's EKA2 behavior (with planned EKA1 support), and reimplement most of its critical app servers. It can already boot many EKA2's apps and games, with EKA1 being worked on at the moment.
DuckStation Git (2026/11/02)
DuckStation Git (2026/11/02) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.
DOSBox-Staging Git (2026/11/02)
DOSBox-Staging Git (2026/11/02) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.
Dolphin Git 2609-166
Dolphin Git 2609-166 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
PPSSPP Git (2026/11/02)
CosmoU v0.13.1
CosmoU v0.13.1 is released. CosmoU – The most beautiful way to play Wii U games on PC. A free Cemu frontend with Liquid Glass design, automatic setup, multiple view modes (including a Wii U-style home menu), and simple per-game settings. Built for nostalgia and ease of use.
ZeraPS5 v0.1.0 (build 705)
ZeraPS5 v0.1.0 (build 705) is released. An AI-assisted PS5 emulator project with a Windows launcher.
RustPS5Emu v0.1.4-alpha
vAmiga v5.0
Azahar 2127.0 Alpha 4
Turbo Stage v0.12.0
Turbo Stage v0.12.0 is released. Turbo Stage is a python-frontend for DOSBox-Staging and is available for Linux.
Zaxnes v0.4.2
Eglantine nx2 build 129
Eglantine nx2 build 129 is released. Eglantine is a free and opensource (FOSS) Switch 2 emulator, derived from Eden, Yuzu and Sudachi - started by developer Camille LaVey. It's written in C++ with portability in mind, with builds for Windows, Linux and macOS.