![EmuCR: BizHawk EmuCR: BizHawk](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEht8ip4JgrEpkQGX1XadUNgtKe2g70sIM4qX0BjxiHAXLKeiHuu7e8HlajTuNdd_zsbVjC_SHJ4EIyXnW7QQkMP5xeIBg-_Xetmg_PzSglegxXY01uCq13h72FQTgmPZRA31tD7yw52IUn4/s400/logo.jpg)
BizHawk Supported Systems
* Nintendo Entertainment System, Famicom, Famicom Disk System
* Super Nintendo Entertainment System and Super Famicom
* Nintendo 64
* Game Boy, Super Game Boy, and Game Boy Color
* Game Boy Advance
* Sony PlayStation
* Sega Master System, Game Gear, and SG-1000
* Sega Genesis
* Sega Saturn
* NEC PC Engine (AKA TurboGrafx-16), including SuperGrafx and PCE CD
* Atari 2600
* Atari 7800
* Atari Lynx
* ColecoVision
* TI-83 graphing calculator
* Wonderswan and Wonderswan Color
* Apple II
BizHawk Git Changelog:
* GBHawk: Serial port cleanup
* GBHawk: Clean up frame display routines
Download: BizHawk Git (2019/09/30)
Source: Here
COMING SOON!!! WILL BE ADDED!!! STAY TUNE!!!
ReplyDeleteBizHawk is now added support NINTENDO DS using DesHawk for Desmume!
https://github.com/TASVideos/BizHawk/issues/1688
Is it any different than the standalone desmume?
Delete