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BizHawk Supported Systems
* Apple II
* Atari
* Video Computer System / 2600
* 7800
* Lynx
* Bandai WonderSwan + Color
* CBM Commodore 64
* Coleco Industries ColecoVision
* Mattel Intellivision
* NEC
* PC Engine / TurboGrafx-16 + SuperGrafx + CD
* PC-FX
* Neo Geo Pocket + Color
* Nintendo
* Famicom / Nintendo Entertainment System + FDS
* Game Boy + Color
* Game Boy Advance
* Nintendo 64
* Super Famicom / Super Nintendo Entertainment System
* Virtual Boy
* Sega
* Game Gear
* Genesis + 32X + CD
* Master System
* Pico
* Saturn
* SG-1000
* Sinclair ZX Spectrum
* Sony Playstation (PSX)
* Texas Instruments TI-83
* Uzebox
* More coming soon..?
BizHawk Git Changelog:
* wire up reset button for tic80 and make biz_time_rm tick post frame
* update waterbox build scripts/instructions to reflect vb move to nyma and new tic80 core
* actually add the path for TIC80
* proper paths and setting everywhere inclusion for tic80
* fix TIC80 inputs, wire up time/clock callbacks
* BSNESv115: Improve the payload controller, fix VirtualPad
* BSNESv115: better define allowed input devices for port 1
Download:
BizHawk Git (2022/06/17) : 1cloudfile 1fichier bayfiles letsupload megaup mixdrop pixeldrain zippyshare
Source: Here
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