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BizHawk Supported Systems
* Apple II
* Atari
* Video Computer System / 2600
* 7800
* Lynx
* Bandai WonderSwan + Color
* CBM Commodore 64
* Coleco Industries ColecoVision
* Mattel Intellivision
* NEC
* PC Engine / TurboGrafx-16 + SuperGrafx + CD
* PC-FX
* Neo Geo Pocket + Color
* Nintendo
* Famicom / Nintendo Entertainment System + FDS
* Game Boy + Color
* Game Boy Advance
* Nintendo 64
* Super Famicom / Super Nintendo Entertainment System
* Virtual Boy
* Sega
* Game Gear
* Genesis + 32X + CD
* Master System
* Pico
* Saturn
* SG-1000
* Sinclair ZX Spectrum
* Sony Playstation (PSX)
* Texas Instruments TI-83
* Uzebox
* More coming soon..?
BizHawk Git Changelog:
* linux rebuild
* rebuild sameboy
* [mGBA] Prevent memory callbacks from being triggered within a memory callback
* bump sameboy to fix compiler warning
* rebuild mgba for linux
* update mGBA
* Update bsnes makefile with sameboy changes
* build sameboy update on linux, fix linux build
* Convert sameboy makefile into cmakelists, use clang-cl to build sameboy, update sameboy
Download:
BizHawk Git (2024/04/14) : 1cloudfile mirrorace mirrored pixeldrain send uloz usersdrive
Source: Here
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