2025-08-30

ShadPS4 Pre (2025/08/30)

EmuCR: ShadPS4ShadPS4 Pre (2025/08/30) is released. An early PS4 emulator for Windows and Linux written in C++.

rpcs3 Git (2025/08/30)

EmuCR: rpcs3 rpcs3 Git (2025/08/30) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

PPSSPP Git (2025/08/30)

EmuCR: PPSSPPPPSSPP Git (2025/08/30) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

ChonkyStation3 Git (2025/08/30)

ChonkyStation3 Git (2025/08/30) is complied. ChonkyStation3 is a work-in-progress emulator for the PlayStation 3 system. It can currently boot a few simple commercial games.

melonDS Git (2025/08/30)

EmuCR: melonDSmelonDS Git (2025/08/30) is compiled. melonDS is an open source Nintendo DS(NDS) emulator. melonDS is part of a second wave of DS emulators. There are a few other emulator projects that are part of it, which you might have already heard of. Either way, check them out!

FB Neo Git (2025/08/30)

EmuCR: FB AlphaFB Neo Git (2025/08/30) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

Vita3K Git (2025/08/30)

EmuCR: Vita3KVita3K Git (2025/08/30) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.

Dolphin Git 2506-417

EmuCR: DolphinDolphin Git 2506-417 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

BizHawk Git (2025/08/30)

EmuCR: BizHawkBizHawk Git (2025/08/30) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

Ares Git (2025/08/30)

EmuCR: aresAres Git (2025/08/30) is compiled. ares is a multi-system emulator that began development on October 14th, 2004. It is a descendent of higan and bsnes, and focuses on accuracy and preservation.

Wine v10.14

EmuCR:WineWine v10.14 is released. Wine is a project to allow a PC running a Unix-like operating system and the X Window System to run x86 programs for Microsoft Windows. Alternately, those wishing to port a Windows application to a Unix-like system can compile it against the Wine libraries.

SSF PreviewVer R36

EmuCR:SS EmulatorsSSF PreviewVer R36 is released. SSF is a Sega Saturn emulator for Windows systems using DirectX 9.0b. The current version claims near-complete implementation of the Sega Saturn hardware (not counting emulation bugs), and can emulate the Saturn based Sega Titan Video arcade hardware too. As with most emulators, CDs or disc images are not included and have to be owned separately. The BIOS is also not included; as of 0.07 Beta R3, games run without the BIOS however. The usage of BIOS files is optional but recommended for better compatibility, and needed for tasks such as management of the contents of the internal memory of the Sega Saturn, or setting the system clock.

Devector v9.3.3

Devector v9.3.3 is released. This is an emulator of the SOviet personal computer Vector06c. It is designed to simplify the development process and speed up the work. Currently, it is in the early stages of development, so please use it on your own risk.

Coffee GB v1.5.5

Coffee GB v1.5.5 is released. Coffee GB is a Gameboy Color emulator written in Java 16 (core) and Kotlin (UI). It's meant to be a development exercise.