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WinArcadia & AmiArcadia v12.21 are released.AmiArcadia and WinArcadia are multi-emulators of these Signetics-based machines:Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);Interton VC 4000 console family (Acetronic, Fountain, Interton, Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);Elektor TV Games Computer (1979);PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);Signetics Instructor 50 trainer (1978);Central Data 2650 computer (1977);Malzak 1 and 2 coin-ops by Kitronix (c. 1980) (preliminary); and Galaxia and Astro Wars coin-ops by Zaccaria (1979-1980) (preliminary).

Download: WinArcadia v12.21
Download: AmiArcadia v12.21
Source:Here

EmuCR: BeebEmBeebEm v4.11 is released.BeebEm is a BBC Micro and Master 128 emulator. It enables you to run BBC Micro software on your PC.BeebEm will run most BBC Micro software including Elite, Exile and Revs. It will also run most BBC Micro ROM software (e.g. Wordwise).

BeebEm v4.11 changelog:
- Added AUN Econet support.
- Added 'RAW comms' option for use with the serial port IP options.
- Updated video emulation to remove screen stretching and fix cursor positioning.
- Added some more shortcut keys, for use on laptops primarily:
ALT 1 Quick save state
ALT 2 Quick load state
ALT 5 Capture screen to file
ALT + Increase emulation speed
ALT - Decrease emulation speed
- Added support for the Master 128 numeric keypad.
- Added option to enable/disable floppy drive controller.
- Added option to enable/disable the real time clock Y2K 20 year adjustment.
- Fixed bug in M128 BIT instruction (thanks to Michael Firth). Fixes some issues when using MOS3.5 (e.g. *CONFIGURE).
- Fixed issue with file lengths in disc import option.

Download: BeebEm v4.11
Source:Here

EmuCR: ScummVM DSScummVM DS v1.0.0 RC1 is released.ScummVM is an interpreter that allows you to play many point and click adventure games from the 80s and 90s on modern computers. ScummVM is written in portable C++ and has been ported to many differnet platforms,you can play all these classic games on the NDS with full sound.

ScummVM DS v1.0.0 RC1 changelog:
- Fixed crash when returning to launcher from AGI games

Download:ScummVM DS v1.0.0 RC1
Source:Here

Glitch64 SVN r43 is released.GlideHQ is a realtime texture enhancer library with hi-resolution texture pack support for Glide64.Glitch64 is the recommended Glide3x wrapper for Glide64, the Glide video plugin for N64 emulators. It currently supports S3TC texture compression, anisotropic filtering, widescreen resolutions and simulates almost all the Glide3x hardware capabilities used by the plugin, included texture buffer capability (needed for render to texture). It is coded using the OpenGL API and uses GLSL shaders.

Traditional and non-traditional techniques have been used to achieve speed and high image quality even on a 9 year old 3Dfx Voodoo2. Although the 3Dfx Glide3x texture format naming conventions are used, the library can be expanded for generic use. The library supports 6 enhancers and 6 image filters. FXT1 and S3TC texture compression are supported.

Glitch64 SVN changelog:
r42
Added ini file
r43
Fixed set of tlut_mode in uc6_sprite2d. tlut_mode is set to 0 if tlut parameter is zero. Fixed sky in Glover.

Download: Glitch64 SVN r43
Source:Here

EmuCR:DolphinDolphin SVN r4064 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

Dolphin SVN changelog:
r4060
GUI: Fixed some wxPostEvent endless loops
r4061
GUI: Fixed the debugging toolbar
r4062
this should fix x64 debug build
r4063
Re-enable CPU swap on XFB mode only, to avoid flickering in a couple of games
Fix for a dumb mistake from r4042 and doing it lazy-right :p
r4064
Pikmin 2 for the Wii now has correct sound thanks to LordMark. Too bad the mail stops coming after a while

Download:Dolphin SVN r4064 x86
Download:Dolphin SVN r4064 x64
Source:Here

LilyPad SVN r1681 is released.LilyPad is a input plugin for PS2 emulators.Currently the most functional PS2 Pad Plugin, created by ChickenLiver. This one has proved very popular providing support for keyboard, mouse,gamepads and xbox360 controllers!

LilyPad SVN r1681 Changelog:
r1679
LilyPad: bugfix that should (hopefully) make it more difficult to accidentally bind an entire axis. May make issues with devices incorrectly reporting initial state worse.
r1681
LilyPad: Added setupapi.lib to release build. Was already correctly linked in debug.

Download:LilyPad SVN r1681
Source:Here

EmuCR:PS2 emulatorPCSX2 SVN r1678 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r1676
Various changes that were accumulating. Broke off Gif.h from GS.h. Changed some defines to enums. A few other minor things.
r1677
Fixed up the bitfield code in Gif.h to the point where it will compile.
Positioning in memory may still be off, so it isn't used yet.
r1678
Added what should be the correct padding to gifRegs...

Download: PCSX2 SVN r1678
Download: Official Plugins - Windows Binaries
Source:Here

DsonPSP Beta 3 is released.DsonPSP is a Nintendo DS Emulator for the PSP.The DSONPSP emulator is based on DeSmuME v9 core, and has a file browser, frame skip, vertical and horizontal display options and a few other settings.

DsonPSP Beta 3 Changelog
- Aggiornati GPU, MMU, DMA, RTC ed una parte di codice
- Incrementata leggermente la velocità
- Aggiunte informazioni di debug che potranno così essere riportate in caso di freeze del gioco
- Rimosso CPU Ratio Hack
- Aggiornato il gfx3d core con il DeSmume core 9.4

Download: DsonPSP Beta 3
Source:Here

EmuCR: MAME Plus!
MAME Plus! v0.133u3 r4357 is released.New version of this MAME Emulator for Windows.MAME Plus! has many features to make it a great unoffical build.

MAME Plus! v0.133u3 r4357 Changelog:
- updated Simplified Chinese list (0133u3_0822) [kof2112]
- [MAME] sync with 0.133u3 [Sword]
- updated Simplified Chinese list (0133u2_0813) [kof2112]
- [MAME] sync with 0.133u2 [Sword]
- updated Simplified Chinese list (0133u1_0804) [kof2112]
- [MAME] sync with 0.133u1 [Sword]
- updated Simplified Chinese list (0133_0723) [katana]
- updated Japanese list (jplist0133_0722) [mamelist jp]
- updated Simplified Chinese list (0133_0722) [kof2112]
- updated Simplified Chinese history.dat (history20090714_zh_CN) [maramail]
- catlist v0.133 [s_bastian]

Download:MAME Plus! v0.133u3 r4357 x86
Download:MAME Plus! v0.133u3 r4357 x64
Download:MAME Plus! GUI 1.4.7.win
Source:Here

EmuCR:DeSmuMEDeSmuME SVN r2790 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).

DeSmuME SVN Changelog:
r2790
Wifi: implement/change various stuff.
More correct handling of all the various TX status regs/bits = no more weird hangs/communication errors when hosting a multiplayer game then going back.

Download: DeSmuME SVN r2790 32bit
Download: DeSmuME SVN r2790 64bit
Source:Here

EmuCR:bsnes Emulatorsbsnes v0.050 is released.bsnes is an emulator for the Super Famicom and SNES video game systems.The purpose of the emulator is a bit different from other emulators: it focuses on accuracy, debugging functionality, and clean code.

bsnes v0.050 Changelog:
I always regret having to post new releases so quickly, but a semi-major bug crept into v049. I'd rather fix it now, before I start making major changes that will need testing again. The problem was that the S-PPU was not being synchronized as often as it should have been, resulting in titles such as F-Zero and Super Mario Kart showing flickering lines here and there. This release fixes that.
This release also adds savestate support for Mega Man X2 and Mega Man X3, which utilize the Cx4 coprocessor; and it fixes a bug where input was still accepted even when the main window was minimized.

Download: bsnes v0.050
Source:Here

EmuCR: CogwheelCogwheel 1.0.3.0 beta 3 is released.Cogwheel ia a software emulator primarily for 8-bit Sega hardware, such as the Sega Master System, Sega Game Gear and SG-1000. The ColecoVision is also supported.The project uses a modular design based around a Z80 core emulator class library. The rest of the Sega-specific emulation is implemented in another class library, and the user interface is implemented as a separate application. This would allow the main emulator to be easily adapted to different interfaces.The code is written in C# 3.0 (targetting .NET 2.0). The user interface uses Windows Forms, with SlimDX being used to render the graphical output to the form as quickly as possible.

Cogwheel Features
* Z80 CPU (emulates all documented and most undocumented features).
* TMS9918A video with custom Sega VDP Master System and Game Gear extensions. Supports multiple versions (hardware revisions, PAL/NTSC) and emulates bugs depending on version.
* SN76489 (PSG) sound.
* YM2413 (FM) sound.
* Standard ROM mapper, Codemasters mapper and a 64KB RAM mapper.
* Sega and ColecoVision joypad emulation.
* Hardware profiles for SG-1000, SC-3000, SMS1, SMS2, Game Gear and ColecoVision.
* Japanese/Export hardware differences.

Cogwheel 1.0.3.0 beta 3 Changelog:
- improved 3D glasses support;
- added recording and playback of vgm files;
- the console's region (Japanese or Export) and video standard (NTSC or PAL) are now user-configurable via the Emulation menu;
- the YM2413 (FM sound) emulation has been converted to straight C# (it used to be a P/Invoked native DLL);
- drag-and-drop support has been added to aid in loading ROMs, save-states and VGMs.

Download: Cogwheel 1.0.3.0 beta 3
Source:Here

EmuCR:DolphinDolphin SVN r4055 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

Dolphin SVN changelog:
r4051
GFX: revert of r4044
r4052
GUI: Moved debugging window to AUI, more AUI improvements to be done
r4053
VS solution: Added x64 build to wx_aui
r4054
GUI: Added the wx_aui files
r4055
VS solution: Removed left over configurations in wx_aui.vcproj

Download:Dolphin SVN r4055 x86
Download:Dolphin SVN r4055 x64
Source:Here

VisualBoyAdvanceVisualBoyAdvance-M 896 official build is released. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.

VisualBoyAdvance-M 896 Changelog:
Spacy: added Save type detection feature, improved it some, improved it again and applied some behind the scenes compiler improvements.

Download:VisualBoyAdvance-M 896
Source:Here

PCSX Reloaded SVN r27406 is released.PCSX-Reloaded is a fork of the PCSX-df Project, a PlayStation Emulator, with support for both Windows and GNU/Linux operating systems as well as several bugfixes/improvements.

Download: PCSX Reloaded SVN r27406
Source:Here

EmuCR:DeSmuMEDeSmuME SVN r2789 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).

DeSmuME SVN Changelog:
r2788
enabled/implemented functions for Lua: emu.frameadvance, emu.speedmode, emu.wait, emu.redraw, emu.pause, emu.unpause, emu.emulateframe* (needs driver class support, so currently only works for win32) (had to split up the win32 main loop for this) fixed gui.register calling time, I hope
made single-core OSD more useful (when paused)
made FPS display show "(paused)" (when paused)
added --multi-core option for testing purposes
enabled Lua API checks in debug (only x86 for now), and switched to a better integer conversion method
possibly improved frame advance initial pause responsiveness
a few other minor bugfixes
r2789
missed replacement fix

Download: DeSmuME SVN r2789 32bit
Download: DeSmuME SVN r2789 64bit
Source:Here