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EmuCR: CitraCitra Git (2014/04/25) is compiled. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

AmiDog's GPU Plugin v1.6 is released. AmiDog's GPU Plugin is a PSX GPU Plugin which focus on accuracy and simplicity. It uses the same software simulation as the GPU test program.

Dash-emu Git (2014/04/25) is compiled. Dash-emu is a Multiple system emulator written in C++/ASM.

EmuCR: MAMEHubMAMEHub Git (2014/04/25) is complied. MAMEHub is a portal where ClientServerMAME / ClientServerMESS players can log in and arrange matches with other players. It handles versioning, matchmaking, and publicising of matches.

EmuCR: PPSSPPPPSSPP Git (2014/04/25) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

EmuCR: rpcs3 rpcs3 Git (2014/04/25) is compiled. rpcs3 is an open source PlayStation 3 (PS3) emulator for the Microsoft Windows. Current versions can run only small homebrew for PS3. Developers are planning to make it to emulate PS3 on its speed in the near future.

EmuCR: GameBoy2DGameBoy2D Git (2014/04/25) is released. GameBoy2D is a GameBoy emulator written in C++, Direct2D x Win32 API.

EmuCR:RomVault RomVault v2.1.24 is released. RomVault is a new rom management tool. RomVault should be seen as an alternative to clrmame pro with some nice and new features that could make it perfect for managing large numbers of dats / collections using less time (one scan vs N dats a time instead of one scan for each dat) and giving you a nice easy to use GUI.

EmuCR: iNESiNES v3.9.6 for Android is released. iNES emulates classic NES and Famicom video game consoles. It runs NES, Famicom, DiskSystem, and VS System games right on your Android device.

EmuCR: PCSX ReloadedPCSX Reloaded r90125 is compiled. PCSX-Reloaded is a fork of the PCSX-df Project, a PlayStation Emulator, with support for both Windows and GNU/Linux operating systems as well as several bugfixes/improvements.

EmuCR:DeSmuMEDeSmuME SVN r5039 is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

EmuCR: EmuCenter2EmuCenter2 v6.8 is released. EmuCenter2 is a simplistic interface that combines the best emulators of console video games for greater simplicity.

EmuCR: BizHawkBizHawk SVN r6412 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

EmuCR: DolphinDolphin Git 4.0-1474 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

EmuCR: RetroArch  RetroArch Git (2014/04/24) is complied. RetroArch is the reference frontend for the libretro API. Popular examples of implementations for this API includes videogame system emulators and game engines, but also more generalized 3D programs. These programs are instantiated as dynamic libraries. We refer to these as "libretro cores". libretro is an API that exposes generic audio/video/input callbacks. A frontend for libretro (such as RetroArch) handles video output, audio output, input and application lifecycle. A libretro core written in portable C or C++ can run seamlessly on many platforms with very little/no porting effort.