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EmuCR:DeSmuMEDeSmuME Git (2017/08/27) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

EmuCR: rpcs3 rpcs3 Git (2017/08/27) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

EmuCR: CitraCitra Git (2017/08/27) is released. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

EmuCR: higanhigan v104r06 is complied. higan (formerly bsnes) is a Nintendo multi-system emulator that began development on 2004-10-14. It currently supports the following systems:

EmuCR: DS4WindowsDS4Windows v1.4.91 is released. DS4Windows is a portable program that allows you to get the best experience while using a DualShock 4 on your PC. By emulating a Xbox 360 controller, many more games are accessible.

EmuCR: DreavmRedream Git (2017/08/27) is compiled. Redream (originally called Dreavm) is a work in progress emulator for the SEGA Dreamcast.

EmuCR: DolphinDolphin Git 5.0-5320 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

EmuCR: BizHawkBizHawk Git (2017/08/27) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BlastEm v0.5.1 is released. BlastEm has the goal of being an extremely accurate Genesis emulator while still running on relatively modest hardware by using advanced techniques. Currently it meets neither my accuracy nor performance goals, but those goals are pretty high. Speed and accuracy should be sufficient for most purposes. It runs at full speed on an old first generation Intel Atom and can run Sonic 2 at around 600 fps on a Haswell desktop using a single core. To my knowledge, it is the only emulator besides Genesis Plus GX that can properly display the "TITAN 512C FOREVER" portion of Titan's Overdrive demo, and the only emulator besides Exodus that passes all 122 of the tests in Nemesis' VDP FIFO Testing ROM and can properly display "Direct Color DMA" demos.

EmuCR: WiiUCEMU Graphic Packs (2017/08/27) is released. It is a Community Graphic Packs for Cemu. Cemu is a Nintendo Wii U emulator that runs commercial games. Highly experimental software to emulate Wii U applications on PC.

EmuCR: SDLVICE WinVICE SVN r33580 is compiled. WinVICE is a program that executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, all the PET models (except the SuperPET 9000, which is out of line anyway), the PLUS4 and the CBM-II (aka C610).

EmuCR: MS-DOS PlayerMS-DOS Player for Win32-x64 (2017/08/27) is released. MS-DOS Player is MS-DOS emulator running on Win32-x64 command prompt. 16bit MS-DOS compatible commands can be exexuted on Win32-x64 envrionment.

EmuCR: DOSBoxDOSBox ECE SVN r4035 is released. This is a Enhanced Community Edition. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems, such as Microsoft Windows XP, Windows Vista, Linux and FreeBSD. However, it is not restricted to running only games. In theory, any MS-DOS or PC-DOS (referred to commonly as "DOS") application should run in DOSBox, but the emphasis has been on getting DOS games to run smoothly, which means that communication, networking and printer support are still in early development.

vDosPlus (2017/08/27) is released. vDosPlus (formerly vDos-lfn) is a general-purpose non-gaming DOS emulator running on Windows, based on vDos and DOSBox. vDosPlus is designed to run non-gaming DOS applications in all current Windows versions. NTVDM (NT Virtual DOS Machine) is included in 32-bit Windows, but NOT in 64-bit Windows. However, most today's Windows is now 64-bit, and to run DOS programs you need a DOS emulator. vDosPlus is exactly for this purpose, and like original vDos it provides advanced features such as support for file-locking (needed by multi-user applications) and printing to Windows-only (GDI) printers, but it also has many unique features such as a tighter integration with Windows and enhanced keyboard, mouse and display support. It was formerly known as vDos-lfn because its initial focus was added support for Windows-style long filenames or LFNs in addition to traditional DOS 8.3 file names, but now with a wide range of additional features there are much more than this. It is based on mature projects and also well tested by for example the XyWrite community and many normal or power users of various DOS applications, so it should be considered pretty stable as well.

PC8801MA (2017/08/26) is released. This is a PC-8801MA Emulator.

Adrenaline Bubble Manager v3.01 is released. This useful application allows you to make personalized bubbles with 'icon' and 'title' of your PSP content (HBS/PSX/ISO/CSO) quick and easy, using the 'LMAN' plugin, and adding the lines Of the plugin to the GAMEID in the config.txt of taihen, also creates the GAMEID.TXT for the plugin, forgetting completely of the tedious and long manual method.