rpcs3 Git (2019/09/11) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.
yuzu Git (2019/09/11) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.
PCSX2 Git (2019/09/11) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
Ryujinx Git (2019/09/11) is complied. Ryujinx is a Experimental Switch emulator written in C#. Don't expect much from this. Some homebrew apps works, and Tetris shows the intro logos (sometimes) but that's about it for now. Contributions are always welcome.
Cxbx Reloaded Git (2019/09/11) is compiled. Cxbx-Reloaded is an emulator for running Microsoft Xbox (and eventually, Chihiro) games on Microsoft Windows. The project began life as a fork of Cxbx with added 64-bit support. Work is currently underway to backport some of the improvements from Dxbx. Cxbx-Reloaded is still pretty unstable, don't expect it to run much at this point.
Fceux Git (2019/08/11) is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.
Avocado Git (2019/09/11) is compiled. Avocado is a Modern Playstation 1 emulator. Despite this emulator being in early development, some 3D games can run. There is currently no SPU (no sound except simple in-game Audio CDs) or MDEC (black screen instead of movies). The timer implementation does not function properly (games fail to boot or run at wrong speed).
Denise v1.0.5 is released. Denise is a cycle accurate and platform independant c64 / amiga emulator. At the moment ONLY c64 cartridge, tape and prg files are supported and features like savestates are not available. My motivation for this project is understanding how it works and write clean and easy readable code.
MxUI v1.2.5 is released. MxUI is a new front-end for command-line MAME. MxUI is a graphical interface intended for MAME which is in the same spirit as MAME+GUI but more modern and fast, it also uses M1 and IPS patches.
rpcs3 Git (2019/09/10) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.
Citra Git (2019/09/10) is released. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.
Ryujinx Git (2019/09/10) is complied. Ryujinx is a Experimental Switch emulator written in C#. Don't expect much from this. Some homebrew apps works, and Tetris shows the intro logos (sometimes) but that's about it for now. Contributions are always welcome.
Cxbx Reloaded Git (2019/09/10) is compiled. Cxbx-Reloaded is an emulator for running Microsoft Xbox (and eventually, Chihiro) games on Microsoft Windows. The project began life as a fork of Cxbx with added 64-bit support. Work is currently underway to backport some of the improvements from Dxbx. Cxbx-Reloaded is still pretty unstable, don't expect it to run much at this point.
XQEMU Git (2019/09/10) is compiled. XQEMU is a open source, cross-platform emulator for the original Xbox (and Sega Chihiro). It is currently in very early stages of development. XQEMU is built on-top of QEMU.
SSF PreviewVer R7 is released. SSF is a Sega Saturn emulator for Windows systems using DirectX 9.0b. The current version claims near-complete implementation of the Sega Saturn hardware (not counting emulation bugs), and can emulate the Saturn based Sega Titan Video arcade hardware too. As with most emulators, CDs or disc images are not included and have to be owned separately. The BIOS is also not included; as of 0.07 Beta R3, games run without the BIOS however. The usage of BIOS files is optional but recommended for better compatibility, and needed for tasks such as management of the contents of the internal memory of the Sega Saturn, or setting the system clock.
DOSBox SVN r4258 is released. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems, such as Microsoft Windows XP, Windows Vista, Linux and FreeBSD. However, it is not restricted to running only games. In theory, any MS-DOS or PC-DOS (referred to commonly as "DOS") application should run in DOSBox, but the emphasis has been on getting DOS games to run smoothly, which means that communication, networking and printer support are still in early development.

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