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EmuCR: ShadPS4ShadPS4 Git (2024/09/02) is released. An early PS4 emulator for Windows and Linux written in C++.

EmuCR: Lime3DSLime3DS Git (2024/09/02) is compiled. Lime3DS is a project which aims to revive and continue work on Citra, a popular open-source Nintendo 3DS emulator which ceased development.

EmuCR: RyujinxRyujinx Git (2024/09/02) is compiled. Ryujinx is an open source Nintendo Switch Emulator written in C# created by gdkchan. This emulator aims at providing good performance and accuracy, a friendly interface, and consistent builds. Ryujinx is currently available for Windows, Linux, and macOS.

EmuCR: PCSX-ReduxPCSX-Redux Git (2024/09/02) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

EmuCR: puNESpuNES Git (2024/09/02) is compiled. puNES is a NES emulator. Currently the program supports mappers 0, MMC1, UNROM, CNROM, and the sound is available. It uses the SDL libraries and it works on both Linux and Windows.

EmuCR: PPSSPPPPSSPP Git (2024/09/02) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

EmuCR: FB AlphaFB Neo Git (2024/09/02) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.

EmuCR: Flycast Flycast Git (2024/09/02) is compiled. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast.

EmuCR: DuckStation DuckStation Git (2024/09/02) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.

EmuCR: DolphinDolphin Git 2407-277 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

EmuCR: DOSBoxDOSBox-Staging Git (2024/09/02) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.

EmuCR: BizHawkBizHawk Git (2024/09/02) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

EmuCR: aresAres Git (2024/09/02) is compiled. ares is a multi-system emulator that began development on October 14th, 2004. It is a descendent of higan and bsnes, and focuses on accuracy and preservation.

izapple2 v2.1 is released. Portable emulator of an Apple II+ or //e. Written in Go.

EmuCR:ClrMameProRebuilder v0.11 is released. Rebuilder is a small commandline tool which has some advantages over the rebuilder in clrmamepro. Faster, Standalone merge mode, CHD rebuild to name a few.

JRomManager v3.0.5 is released. JRomManager ia a Rom Manager entirely written in Java and released under GPL v3.