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EmuCR: PlayStationPS2 Cheats Pack New Pnach Format v.2.0 for PCSX2 is released. It is a PS2 Cheats pack for PCSX2.

WolfMame v0.284 is released. WolfMAME is a build which is optomised for MARP - MAME Action Replay Page, where literally thousands of MAME fans play, save and upload highscore attempts. WolfMAME does not allow the player to pause games, use cheats, change DIP switches etc to gain an unfair advantage.

EmuCR: XeniaXenia Edge Git (2025/12/31) is released. Xenia Edge is yet another experimental fork of the Xenia emulator, mainly based on Xenia Canary but with the aim of quicker iteration and improvements to Vulkan backend and Linux platform in particular. Windows of course remains fully supported as well and will benefit from changes made here especially with its Vulkan backend.

EmuCR: Vita3KVita3K Git (2025/12/31) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.

EmuCR: ShadPS4ShadPS4-QtLauncher (2025/12/31) is released. QtLauncher is the official launcher for shadPS4. ShadPS4 is an early PS4 emulator for Windows and Linux written in C++.

EmuCR VisualBoyAdvanceVisualBoyAdvance-M Git (2025/12/30) is compiled. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.

EmuCR: mGBAmGBA Git (2025/12/31) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

EmuCR: ShadPS4ShadPS4 Pre (2025/12/31) is released. An early PS4 emulator for Windows and Linux written in C++.

EmuCR: MAME Plus
MAMEUI64 Plus! v0.284 is released. A continuation of the original Mame Plus. MAME Plus! has many features to make it a great unoffical build.

EmuCR: rpcs3 rpcs3 Git (2025/12/31) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

EmuCR: puNESpuNES Git (2025/12/31) is compiled. puNES is a NES emulator. Currently the program supports mappers 0, MMC1, UNROM, CNROM, and the sound is available. It uses the SDL libraries and it works on both Linux and Windows.

EmuCR:OpenMSX OpenMSX Git (2025/12/31) is compiled. OpenMSX is an open source MSX emulator which is free according to the Debian Free Software Guidelines, available under the GNU General Public License.For copyright reasons the emulator cannot be distributed with original BIOS ROM images. OpenMSX includes C-BIOS a minimal implementation of the MSX BIOS, allowing to play quite some games without the need to have an original MSX BIOS ROM image. You can also use your own BIOS ROM image if you please.

EmuCR: PPSSPPPPSSPP Git (2025/12/31) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

EmuCR: DOSBoxDOSBox-X Git (2025/12/31) is compiled. DOSBox-x is a branch of DOSBox. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems, such as Microsoft Windows XP, Windows Vista, Linux and FreeBSD.

EmuCR: DOSBoxDOSBox-Staging Git (2025/12/31) is compiled. This repository attempts to modernize the DOSBox project by using current development practices and tools, fixing issues, adding features that better support today's systems, and sending patches upstream.

EmuCR: DuckStation DuckStation Git (2025/12/31) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.