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EmuCR: rpcs3 rpcs3 Git (2026/01/26) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git Changelog:
* vk: Drain the pending frame queue before resizing the swapchain
* vk: Fix flood of VVL synchronization violations appearing when capturing media
* vk: Prevent WAW hazard when the window size exceeds the output draw box
* vk: Fix CPU frame misalignment bug
* vk: Always specify LATE_FRAGMENT_TESTS and EARLY_FRAGMENT_TESTS together when declaring barriers
* vk: Invalidate renderpass key in post-cyclic-z barrier
* vk: Fix WAW hazard when preparing copy commands for texture uploads using scratch
* vk: Force strict query scopes quirk if SRM is enabled
* vk: Tighten image barriers to account for IMAGE_OP_LOAD operation when starting a renderpass
* vk: Set debug names for image views
* vk: Persist debug name in the image wrapper to aid in debugging
* Qt: allow to disable logging to the log frame while it is hidden

Download: rpcs3 Git (2026/01/26) x64
Source: Here



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