NxEmu Dev v0.8.0-976-8e345a91 is released. NxEmu is an experimental open-source emulator for the Nintendo Switch from N3xoX1.
NxEmu Changelog:
* Adds per-game settings: a game can override a setting, and only the differences from the system settings are saved. (#596)
* Add patch sets (.nxpatch): code patches with loader-placed caves (#592)
* Reuse uniform streams and index texture descriptors (#576)
* Run standalone unit tests in a separate macOS job (#594)
* Fix Generic31 bounds and PTX-sized surface stores (#575)
* Cache runtime settings in the module settings structs (#593)
* Fix Vulkan conditional rendering with fast GPU readback (#591)
* Ignore unmapped key codes in keyboard input (#590)
* Remember each player's controller input device (#588)
* Use the NXEmu logo as the default profile picture (#589)
* Skip cached pipelines over the startup input budget (#587)
* Apply pending controller dialog changes before saving (#586)
* Keep cached games when a game directory cannot be read (#585)
* Share pipelines between list and strip draws (#584)
* Only depth is written: the pipeline runs with the stencil test off, which discards any exported (#583)
Download: NxEmu Dev v0.8.0-976-8e345a91 x64
Download: NxEmu Dev v0.8.0-976-8e345a91 Android
Source: Here
2026-11-07
Tags:
Console,
NintendoSwitch,
NxEmu,
Official_Build

NewsLetter
Bookmark
Submit News
Email Us

Random Related Topic
0 Comments
Post a Comment
Can't post a comment? Try This!