PCSX-Redux Git (2026/11/06) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #2573 from rixnobis/spustat-bit7
* spu: drop a pending SPUSTAT landing cycle on reset
* spu: raise SPUSTAT bits 7 and 9 once a write DMA has landed
* Merge pull request #2528 from rixnobis/cputrace-cycle
* cputrace: write and read the trace file little-endian on every host
* cputrace: refuse a truncated header, and a load that cannot allocate
* cputrace: stamp each record with the emulated cycle, trace file version 2
* Merge pull request #2570 from rixnobis/gl-getvram-2568
* gpu: clear caller culling, depth, stencil and color mask for the read flush
* gpu: set the GPU's polygon mode and blend state for the read flush
* gpu: flush the OpenGL batch before reading VRAM back
* Merge pull request #2575 from rixnobis/spu-noise-slots
* spu: count the noise period in samples, save it in its own field
* spu: clock noise on the eighth-period slots silicon uses
* Merge pull request #2574 from rixnobis/aa64-x0x3-gtest
* Merge main into aa64-x0x3-gtest
* Merge pull request #2385 from rixnobis/cdrom-lid-errors
* Merge main into cdrom-lid-errors
* cdrom: gather the pre-handler command refusals in one helper
* cdrom: count an active read or play as spinning when the lid opens
* cdrom: drop the command in flight when the lid opens
* cdrom: raise the lid errors and run the lid tests
* Merge pull request #2543 from rixnobis/mcdstatus
* sio: do not save a card whose file failed to load
* Memory cards: report a failed load and treat that card as not inserted
* Merge pull request #2525 from rixnobis/reverb-fir-state
* spu: keep the reverb resampling filter state per SPU
* Pin nugget with the delay slot load regression test
* Merge pull request #2567 from rixnobis/macos-ci-tests
* Time the audio playback tests with hrtime, not a count of 10ms sleeps
* Run the tests on macOS arm CI
* Merge pull request #2569 from rixnobis/gl-cull-2126
* gpu: cull oversized polygons and lines in the OpenGL renderer
* Merge pull request #2540 from rixnobis/midi2spd-pad64
* midi2spd: warn when the padded sample data runs past the sample RAM limit
* midi2spd: pad sample data to a multiple of 64 bytes
Download:
PCSX-Redux Git (2026/11/06)
Source:Here
2026-11-06
Tags:
Console,
Dev_Build,
PCSX-Redux,
PS

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