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RMG-K v0.9.16 is released. Rosalie's Mupen GUI is a free and open-source mupen64plus front-end written in C++. This fork is focused around netplay with the Kaillera protocol, supporting both traditional Kaillera servers and direct peer-to-peer connections. Available on Windows and Linux.

RMG-K Changelog:
Translate rollback lobby UI to Japanese by @crossn in #225
Stop watching a live replay when the lobby connection closes by @jtl3d in #226
Show port labels on Linux for lobby, rollback P2P and live replays by @jtl3d in #228
Watch live replays with the match's exact ROM by @jtl3d in #227
Use the lobby's live replay keyframe interval by @jtl3d in #229
GLideN64: keep compiled combiners on resize and fullscreen toggle by @jtl3d in #230
Let the lobby decide rollback player drops by @jtl3d in #231
Keep lobby chat scrolled to the newest message by @jtl3d in #233
Fix rollback desyncs from SRAM and unused controller ports by @jtl3d in #234
Only use japanese if it's set as the default language by @nickthename in #236
Add players to a running rollback match by @jtl3d in #235
Fix desktop file entry to use proper executable name by @gilwiljam in #129
fixed bugs with rejoining and ports, allowed 1p to start alone by @jtl3d in #240
Speed up spectate catch-up and MP4 export by @jtl3d in #241
added rollback /lagstats command and button by @jtl3d in #242
remove unnecessary headers by @Jay-Day in #244
Publish test builds from master by @Jay-Day in #245
Fixes from late-join testing on master by @jtl3d in #247
made late join an option by @jtl3d in #248
Resolved: Rollbacks executing potentially invalid instructions by @Ownasaurus in #249
Rollback save data: start matches from the host's save by @jtl3d in #250
Save data: start from a blank save without picking a file by @jtl3d in #251
Enter in room chat no longer opens the save picker by @jtl3d in #252
updates to playback ui/ux by @jtl3d in #254
late joinable games can be recorded if present when rom starts by @jtl3d in #255

Download: RMG-K v0.9.16
Source:Here



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