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EmuCR: PCSX-ReduxPCSX-Redux Git (2025/02/10) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #1787 from grumpycoders/chores-code-format
* [Chores] Format code
* Merge pull request #1851 from NotExactlySiev/main
* Add llhttp include path for Windows
* Add luv include path for Windows
* Add Tracy and multipart-parser includedirs for Windows
* Add magic_enum include path for Windows
* Merge pull request #2 from NotExactlySiev/nix
* Update Makefile
* Fix tracy includes
* Merge pull request #1 from NotExactlySiev/nix
* Fix llhttp includes
* Fix multipart-parser-c include
* Fix magic enum include
* Fix luv.h include

Download:
PCSX-Redux Git (2025/02/10) x64 : 1cloudfile gofile mirrored qiwi ranoz send usersdrive
Source:Here



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