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EmuCR: PyBoy PyBoy v2.5.0 is released. Game Boy emulator written in Python.

PyBoy Changelog:
Sound is no longer in beta, and no longer muted by default
Control sound sample rate, volume or disable entirely
Introduce API for sound. Sound buffer is provided frame-by-frame.[1]
Introduce PyBoyException as the base-exception for PyBoy
Introduce exceptions when accessing features that are not enabled
Actually release the GIL for improved multi-threading support
Blank out first frame after enabling LCD (emulation accuracy)
Implement consistent frame-cycles. Each tick is targeting 70224 emulated CPU cycles.[1]
Fix bug when using CGB boot ROM with DMG game ROM
Fix no_input to ignore SDL2 input but keep API input
Fix a lot of small issues related to determinism and save/load state
Added documentation for plugin-kwargs on PyBoy constructor
Python 3.8 support removed as it's past end-of-life
Fix stepping with debugger after v2.4.0
Add set_time_left to Super Mario Land wrapper
More consistent handling of cartridge names in DMG/CGB mode

Download: PyBoy v2.5.0
Source:Here



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